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Messages - AirplaneFood

#36
The Mega Archive / Re: Las vegas strip map
July 08, 2009, 11:38:15 PM
Nice work, Worm, how do you do texscrolling?
#37
The Mega Archive / Re: Las vegas strip map
July 08, 2009, 09:14:43 PM
I think it would be cool to have 2 casinos that are hubs for 2 rivaling mafias, and we could have Death matches there with that plot.
#38
Maps / Re: Map Yop
July 08, 2009, 08:37:26 PM
I remember seeing this in coop a while ago when it was called China.  Nice map.
#39
The Mega Archive / Re: Real city map
July 07, 2009, 09:09:46 PM
We need a schedule, which will be difficult because some of us live in different timezones.
#40
The Mega Archive / Re: Real city map
July 05, 2009, 04:10:48 PM
Also Jake, I don't know much about LA or LV, but we could learn about the main casinos on the strip, or what some neighborhoods are like in LA, and not completely copy the city, but recreate it.
#41
The Mega Archive / Re: Real city map
July 04, 2009, 10:06:18 PM
I have thought about it and I think that Las Vegas would be the easiest to learn about, and the most fun to build.  I'm only suggesting the strip (the place where the big casinos are), not the entire city.
#42
The Mega Archive / Re: Real city map
July 04, 2009, 07:36:53 PM
Those of you that want to participate, say when you can, and we can work out a time.
#43
The Mega Archive / Re: Real city map
July 04, 2009, 04:09:02 PM
Jake, maybe we could make just the downtown area of one of those cities.  Los Angeles doesn't even have real boundaries, it's just a bunch of neighborhoods.  I think it would be really cool to at least try to recreate the Las Vegas strip.  The same goes for Philadelphia, just the main, downtown area.
#44
The Mega Archive / Las vegas strip map
July 04, 2009, 12:36:40 AM
We've decided to do the Las Vegas Strip as the real city map, the first session starts Friday at 7:30 eastern U.S.  So far only me and Wormwood are doing it, but the more the merrier (and easier)!.
#45
Applications / Re: Another hopeless joining attempt
July 03, 2009, 01:07:26 AM
Just a random map I made, I'm not saying that this is all I'm capable of, I'm sure that there are skills that I left out, but just ask if there is something that you need to know I can do.
#46
The Mega Archive / Re: TERLMAN
July 02, 2009, 11:35:49 PM
LOLNESS
#47
The Mega Archive / WWIII
June 26, 2009, 02:00:32 AM
I have this idea, probably will stay that way, but just thought I would explain it.  Some of us build a HUGE battlefield map, I don't mean some half-assed DM map, but something more realistic.  Afterward, we plan a gargantuan battle to take place there, and get 100+ people to play...  So, yeah, I understand that this is probably a stupid idea and wont work, but I still thought I would explain it.
#48
Resources / Re: FINALLY! Sauerbraten skybox list
June 25, 2009, 12:45:28 AM
Good idea.
#49
The Mega Archive / Re: Someone hacked Sauer?
June 24, 2009, 10:37:12 PM
But I only saw it when I pressed tab, to open up the player list, or when I opened up the server list.
#50
Resources / Re: FINALLY! Sauerbraten skybox list
June 24, 2009, 12:53:20 AM
Spread around the web please!
#51
The Mega Archive / Re: Someone hacked Sauer?
June 23, 2009, 11:41:32 PM
I'm sure, it was under the server list, not in the list, and under the player list.
#52
The Mega Archive / Someone hacked Sauer?
June 23, 2009, 04:32:51 PM
I've noticed on the player listing of some servers and on the server listing that someone typed "I hacked sauer".  Is this just the server doing it?
#53
Maps / Re: Golden gate bridge map...
June 21, 2009, 04:04:04 PM
I do know this, I started that map with a plan of a smaller bridge in mind, but I decided to make the pillars larger, which is why it looks strange.  I am, however, making a MUCH bigger on that I'm pretty sure is closer to life size that I can be done with in a day or so.
#54
Maps / Re: Golden gate bridge map...
June 21, 2009, 02:01:17 AM
You should also change the mapmsg to include you and me.
#55
Maps / Re: Golden gate bridge map...
June 21, 2009, 02:00:18 AM
There are texture differences on the pillars, that is where the cables should be lowest, thanks in advance dude.
#56
Maps / Re: Golden gate bridge map...
June 21, 2009, 01:27:20 AM
Sure, what do you mean by height markers?
#57
Resources / [Configuration] Skybox list
June 20, 2009, 01:09:00 AM
I made this in about 20 minutes while I was bored, spread this around the web, and enjoy!

Quote
SLASH presents to you


_______________________________


Sauerbraten list of skyboxes


_______________________________





aftas/sky/orbe


blikjebier/skybox/grey64


blindabuser/blindasky


blindabuser/blindasky2


darc/forge


dash/moon


hazel/green


ik2k/env/iklake


kaiser/sky/haze


mayhem/duomo


mayhem/eclipse


penguins/arid


ratboy/skyboxes/coward


shmutzwurst/london


skyboxes/ black


skyboxes/clearsky052


skyboxes/evilsky


skyboxes/morning


socksky/desert


socksky/emerald


socksky/frozen


socksky/frozendusk


socksky/grave


socksky/mars


socksky/nightball


socksky/valley


staffy/staffy


#58
Applications / Re: Another hopeless joining attempt
June 19, 2009, 08:37:55 PM
Quote from: vampirefrog on June 19, 2009, 08:34:12 PM
please show us some of your work. you can upload screenshots or ogz/zip files here, or link to a video or something. the screenshots or video must be of your maps.
Currently I'm working on a pretty cool map, Im not letting out screens yet, but when I'm done Ill show you all.
#59
Applications / Re: Another hopeless joining attempt
June 19, 2009, 08:36:20 PM
In the way of mapping, I have those down, and Im still getting good at making textures.  As for scripting, I do have a basic knowledge of Cubescript, and I'm okay at modeling, however, I don't know anything about making sounds.
#60
Maps / Golden gate bridge map...
June 19, 2009, 08:13:04 PM
Not done, no cables, but still pretty cool.
#61
Applications / Re: Hi, can i jion
June 19, 2009, 08:03:31 PM
HeartlessEarth, Hellrisers and Hell clan are different.
#62
So, yeah, I'm a pretty good editor and fighter, and I have tons of experience.