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Messages - Zoocata

#71
Resources / Re: ZPortal, Portal mod
February 09, 2012, 02:02:03 AM
easy. Re-execute the cfg and then press "No, restore default binds"
#72
Applications / Re: SlyCOOP's Request
February 08, 2012, 04:43:53 AM
Wait what the fuck Sly's a girl?
#73
The Mega Archive / Re: -[Jolly Roger]-, new SVN server
February 08, 2012, 01:46:51 AM
Server isn't working. Tried connecting on SVN and said my game protocal was 258, and the servers was 259.
#74
The Mega Archive / Re: -[Jolly Roger]-, new SVN server
February 08, 2012, 12:43:10 AM
Same admin pass as Jim Dandy? o
#75
The Mega Archive / Re: Chris's Infinite Wisdom
February 03, 2012, 03:23:50 AM
+1

um, what the hell did I do sweet?
"Sometimes Zoo"
#76
The Mega Archive / Re: Dear Cooper.
February 02, 2012, 06:50:53 AM
Cooper. don't get me wrong here. You are a great editor, and you have an amazing eye for beauty. The thing is is that you can't expect everyone to be as good as you are. Just because they don't know how to make a perfect spiral, or a perfect circle doesn't mean they aren't good editors. As I am a lover, not a fighter, this is all I have to say.

-Zoocata
#77
The Mega Archive / Re: OH GOD MY SIDES
February 02, 2012, 02:35:03 AM
Everyone is reject.
#78
General Discussion / Re: Screenshots General
January 31, 2012, 01:15:12 AM
and actually
the boat itself was made by angrybird, the Costa Concordia sign  was made by redon :P
#79
General Discussion / Re: Screenshots General
January 31, 2012, 01:13:42 AM
add a trollface on the captain, or on a rock under the surface of the water xD
#80
Joining / Re: Z3R0's Application
January 31, 2012, 12:28:03 AM
Note sure if I want that kind of person in my clan...
#81
Joining / Re: Z3R0's Application
January 31, 2012, 12:25:53 AM
Thinking about changing my vote to no.

Part of Suicizers vote on Creepy House on Quadro:

Overall
This map seems to be just a bunch of details copied and pasted on 1 map. It's all just scratch which can be made more efficient and better. This map only deserves 1 point for the effort, but that's it.
The only thing I like is the troll-face, but that can be generated by a script.


Zeros response:1/10 Points? Are you a hater?
Lol seriously go suicide yourself..
I'm a nice person.. but that's just.. ununderstandable

Lol seriously go suicide yourself..
#83
Yeah, its kind of becoming an addiction.
He's voting on applications with the message "if I was in the clan, I'd vote:". He's acting like he's in the clan, but he can't wear the tag.
It is becoming a nuisance .
#84
Sorry, no.

Not impressed so far.
#85
Joining / Re: [ACCEPTED]MasterTechCC wants entry :D
January 26, 2012, 01:07:37 AM
Marking as Accepted. Welcome to the clan, Tech! :)
#86
The Mega Archive / Re: How to make grass?
January 24, 2012, 03:33:10 AM
menu > options > game > check "grass"

:P
#87
The Mega Archive / Re: -[Hell HQ]- anyone?
January 24, 2012, 01:58:19 AM
I was thinking putting this near MinasTirith... the same map :]
#88
The Mega Archive / -[Hell HQ]- anyone?
January 24, 2012, 01:13:07 AM
Since no one really seems to be working on MHQ anymore, lets start new ideas.
http://wall.alphacoders.com/big.php?i=132008
http://wall.alphacoders.com/big.php?i=34725

all i got
#89
Joining / Re: MasterTechCC wants entry :D
January 23, 2012, 03:29:13 AM
vampirefrog. make it happen.
#90
Joining / Re: MasterTechCC wants entry :D
January 21, 2012, 03:13:26 AM
Voting yes.
Love the map <3
#91
Joining / Re: Z3R0's Application
January 20, 2012, 04:15:45 AM
The map doesn't show us your skill, but I have seen it personally before. You are also great in scripting, I'm voting yes.
#92
Maps / Re: kmap2 Sauerbaten Remake
January 20, 2012, 04:14:53 AM
I did some lights :P
#93
omg... Just searched "high society" on google images trying to find fancy people. Dude, its some '80s porn magazine.
#94
Maps / Re: MinasTirith
January 18, 2012, 03:48:30 AM
Last, but not least, Screenshot #4
#95
Maps / Re: MinasTirith
January 18, 2012, 03:47:57 AM
Screenie #3
#96
Maps / Re: MinasTirith
January 18, 2012, 03:47:14 AM
Forgot to mention, I also textured the catapults.
#97
Maps / Re: MinasTirith
January 18, 2012, 03:46:35 AM
Screenshot #1
#98
Maps / Re: MinasTirith
January 18, 2012, 03:45:32 AM
Added trim and textures on two of three layers. lighting added as well. I also added a few more rooms, and some tweaks to the original. Currently working on some houses for the bottom residential area.
#99
The Mega Archive / Re: Im Back! ~ish
January 17, 2012, 08:11:51 PM
omg sweet, I had the SAME IDEA!
#100
Maps / Re: Lord of the rings Minas Tirith
January 16, 2012, 08:17:22 PM
use that as a map model. build on the mapmodel lololol
#101
The Mega Archive / Re: Speedtest Thread
January 16, 2012, 07:18:02 PM


<3
#102
Maps / Re: MinasTirith
January 16, 2012, 10:37:55 AM
reuploading screenshot...

#103
Maps / MinasTirith
January 16, 2012, 10:36:45 AM
Here are some screenies. If we've worked on it in SP, post the ogz file here also. Warning: the map is a bitch to calc.

#104
Joining / Re: Parkour's Application
January 15, 2012, 03:56:37 PM
So I first looked at waste. I thought it was okay, but I didn't think it was impressive. I then looked at Imperial. I was impressed, but still not impressed enough. Finally I looked at Temple of Time, and I died of awesome. I think everything in that map is put there perfectly. It shows what you can do best, like you said. I vote yes.