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Messages - Lazy Kat

#71
The Mega Archive / Re: Dear Cooper.
February 02, 2012, 09:17:26 PM
Met up with Cooper today. Questioned, but he didn't answer adequately. (No offense Coop)
#72
The Mega Archive / Re: Dear Cooper.
February 02, 2012, 03:24:22 PM
Quote from: Apollo on February 02, 2012, 03:15:41 PM
Beauty is in the eye of the beholder.
That it is.


Cooper,

       I may not know you, or vice versa, but from the sounds of it; you sound like a 'Nazi' or 'stickler' for maps.
In a way, you share the same aspect as Sparky, because (s)he [idk his/her gender] got on to Leo about overusin' vscroll. I admire that people say you're a fantastic editor, but holding people or 'flagging' their work, because it is not to your standard of beauty is annoying. Im not trying to rag onto cm, because I have no loyalties to any clan, but in all my wisdom (very little) you just act like it's got to be your way, or not at all.

                                                                                                            ~Fawlkire
#73
Quote from: p1nokjo on January 27, 2012, 02:35:49 PM
Quote from: Garm_Kralljj on January 26, 2012, 02:00:02 AM
Well, I decided to scrap editations. Im gunna keep the map as is, but Ill make a diff map for better app I hope :L
(map Layout is good, details are bad. Textures suck, but overall it is a nice map to use for say effic)
First of all, it's a pretty good layouted map + it has the ability to be used as a duel map, no matter how crappy it looks. Second, I thought that this would get me in with layout alone, sooooo yeah.....

why do you post it if it doesnt represent your skill?

Quote from: Garm_Kralljj on January 26, 2012, 03:36:48 AM
I might even finish up Indigo, and submit that in :P
dude, finish ur maps before you apply!

p1, that was a map I tried making before the application, only as a designing test map.

Quote from: Garm_Kralljj on January 27, 2012, 02:24:07 AM
Hey guys,

I got a layout for a purely aestetic artistic map, mind giving me some feedback about how it looks (other than textures and small details?

post that in the "maps" section.

No p1, I want to make this map FOR my application, I need help telling whether it looks good as is, before I go onto details. I have textures, but I AM going to change them.
Quote from: Garm_Kralljj on January 27, 2012, 01:52:31 AM
Quote from: Mr.Fixxit694 on January 26, 2012, 04:44:57 PM
I'll just wait for your next map before i vote,
I thought you were only here to share ideas with the clan.

lolwut!? O_o

That was askin' Mr.Fixx, if he was in MH. I thought he was just here to show off his maps.
#74
Hey guys,

I got a layout for a purely aestetic artistic map, mind giving me some feedback about how it looks (other than textures and small details?
#75
Quote from: Mr.Fixxit694 on January 26, 2012, 04:44:57 PM
I'll just wait for your next map before i vote,
I thought you were only here to share ideas with the clan.
#76
Quote from: Sauce on January 26, 2012, 02:23:19 AM
Just make a well functioning playable map that embraces simplicity.
Ill do that for layout (w/ textures)
I might even finish up Indigo, and submit that in :P
#77
Quote from: Apollo on January 26, 2012, 03:01:14 AM
No.


Impress me.

Will do :D
I am also going to re-texture Acyllic, and keep some details (not lighting)
#78
Maps / Re: Temple of Hera / Temple Over Olympus
January 26, 2012, 02:02:25 AM
Keep goin' man! I look forward to the finished product!
#79
Well, I decided to scrap editations. Im gunna keep the map as is, but Ill make a diff map for better app I hope :L
(map Layout is good, details are bad. Textures suck, but overall it is a nice map to use for say effic)
#80
Very Well, Changes will be made. I will have updates soon.


By the way, Im just using grayscale for transition to diff textures....
#81
Name: Sean Palmer
Alias (main): Garm Kralljj, or Fawlkire
Age: n/a
Country: U.S. (damnit)

In Game:

How long have you been playing?
Idk, maybe since Justice edit was out
What are your favorite game modes?
Frankly, I'm hooked with insta ctf
When are you usually online?
Some weeks, not all. I will be on alot during those weeks though. (Weekdays from 4:00pm to 10:00 pm)
What will you bring to the team?
A pair of white mice, a towel, and a friend from a lonesome planet located near Beetulguess.
Naw, I'll bring wit' me some cool ideas, but mostly anger... :/

Editing

What do you like to do in coop?
Come up with some ways to be crazy with some maps. It brings me pleasure to know I've done a "jim-dandy job" ~To Kill a Mockingbird
How many projects?
Only 4 for the application, otherwise it's beyond count.
Maps finished?
I have made 3 fully complete maps, two of which are duel-maps. (Tried using Quad, but failed)
Favorite type of map?
I like to do grayscale projects, because they have a free range as far as details go. Otherwise, I'm a fan of Brian(german)'s LITTLE-RACE maps.

Other

Anything else, that you would like to add?
Yes. My idea for a series of Skype vids (posted to Youtube), that might help advertise Sauer.


Better: I ACTUALLY HAVE A MAP TO POST!
(Sorry, if I may have stolen the mapname. I didnt know if there was another map with that name)
#82
The Mega Archive / Re: Garm Kralljj, being original?
January 25, 2012, 06:17:46 AM
Hey guys, Im going to be making a few maps (layouts and details)
Ill use these for application :P
Hope you like em, I'll put my app up soon. (When the maps are done)
#83
The Mega Archive / Re: Mapping... WHAT? A SERIES!
January 24, 2012, 03:48:05 PM
We don't have to do it for THAT long....
#84
The Mega Archive / Re: Im Back! ~ish
January 24, 2012, 04:35:50 AM
HELL YES!!! ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
#85
The Mega Archive / Mapping... WHAT? A SERIES!
January 24, 2012, 12:38:20 AM
Hey guys, I had this awesome idea sponsored by:
http://www.youtube.com/watch?v=55tGNW3yZh8

Let's make a skype series of Mapping Hell contributors, members, and soon to be. We could do like them, and talk about Sauerbraten and publish a few funny things that we've made or done..
#86
Joining / Re: MasterTechCC wants entry :D
January 23, 2012, 04:02:20 PM
If I were in the clan: YES!
#87
Maps / Re: sonic deathmatch WIP [16/01/12]
January 23, 2012, 05:56:46 AM
Quote from: Sauce on January 21, 2012, 07:51:32 PM
This one is very nice, should finnish up the layout soon. Seems like it can be playable and fun. I'm not sure if the loopty loops and shit would really work in a game though.
Jumppads work for the loop :P
#88
The Mega Archive / Re: JOIN MH JOIN MH JERN MBLSRYBGJ
January 21, 2012, 12:39:31 AM
Well, Cooper is porbably just trying to make you look bad Sweet. He just wants to stop being "disgraced" by you.
#89
The Mega Archive / Re: Im Back! ~ish
January 20, 2012, 06:39:45 AM
Sauce, would you mind helping me make a layout for a design testing map???
#90
Maps / Re: kmap2 Sauerbaten Remake
January 20, 2012, 02:06:51 AM
I helped with this map :P
#91
Joining / Re: Z3R0's Application
January 20, 2012, 01:20:46 AM
Hey guys, The final update from me. There is still stuff that needs fixing, but otherwise It's good.


Oh, we did this map in about 1hour (Layout, detail, lighting, and all)
#92
Maps / Re: kmap2 Sauerbaten Remake
January 20, 2012, 01:12:25 AM
Yes, that map did turn out awesome with the details it got!
#93
The Mega Archive / Re: Im Back! ~ish
January 20, 2012, 01:07:57 AM
Newest Release:
GrayscaleZ3R0
#94
Joining / Re: Z3R0's Application
January 19, 2012, 02:28:13 PM
It's nice to see another person making an attempt to join MH.
#95
The Mega Archive / Re: Im Back! ~ish
January 19, 2012, 02:24:06 PM
Ill leave that to Mr.Fixxit
He's best at it.
I will do river, w/ Japanese style houses (if I can)
#96
The Mega Archive / Re: Im Back! ~ish
January 19, 2012, 01:39:17 AM
A look into a ctf map (inspired by Parkour's "waste")

Name: Ice Wave Ctf
Theme: Pretty self explanatory :P
Geometry: Sharp corners for ice, but gunna use smoother stiff for bases.
Lighting: Blue, but not really deep
Credits to: Whoever helps
Sponsored by: P.O.R.N!
#97
Joining / Re: Parkour's Application
January 18, 2012, 04:48:57 AM
Parkour a little advice/opinion

Make the blue lights on "waste", a little less intense, provide some abience, and maybe even make some more in the center of the map, rather than just the snowdrifts. But of course this IS only personal opinion



Below are the blue lights I'm talking about
#98
The Mega Archive / Soooo
January 18, 2012, 01:25:05 AM
BEAUTIFUL!
(Sorry to the Halo players)

#99
The Mega Archive / Re: Im Back! ~ish
January 18, 2012, 12:29:12 AM
I'll just crawl back into my duel maps again. And soon to come ctfs... -_-

One Being:
Theme: Castle Courtyard
Geometry: Basic, but very small details
Hard to make: Eh
Mode: Duel
#100
The Mega Archive / Re: Im Back! ~ish
January 17, 2012, 06:48:08 AM
Well, thanks Windy. Ill make some more stuff, before I start recruiting. Make layout an' all.
#101
The Mega Archive / Re: Im Back! ~ish
January 17, 2012, 04:53:27 AM
HELP! I NEED HELP WITH A MAP! SWEET THINK YOU COULD HELP?????????????????????
Tis called: The_Bridge
Theme: One bridge access over large gorge, LOTS OF HOUSES AND TREES + FLOWERBEDS
Game mode: ctf, or artistic tour
Mapsize: 12
I need: Layout, someone who can make some "minor" half-circles, a designer, and lots of hand-crafted cubes
I'll cover: Top 3 layers of the cliff (I'll get screenies about that), the bridge, scenery, and texturing (or at least most of this stuff. Will give creds to you all!)
Designer:
"Florist":
"Carpenter":
"Mason": Me (cliffside)
Any other positions will be filled in later.

If I can your guys' help, I'm sure I mught get in MH :/ (not too sure, cuz it's now a group project)
#102
The Mega Archive / Re: Speedtest Thread
January 17, 2012, 12:32:10 AM
Dad's Comp


#103
Maps / Re: sonic deathmatch WIP [16/01/12]
January 17, 2012, 12:30:03 AM
ZOMG! THAT IS BEAUTIFUL!!!
#104
The Mega Archive / Re: Speedtest Thread
January 06, 2012, 08:21:10 PM


The speed of the computes here at the library where I live.
#105
The Mega Archive / Re: Im Back! ~ish
January 06, 2012, 08:16:54 PM
9th of January