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Messages - vampirefrog

Pages: [1] 2 3 ... 39
1
Maps / Re: Conquest (Red Eclipse 2)
« on: December 12, 2021, 10:39:32 am »
dude, real nice, I dig the audio. is Red Eclipse using the Tesseract engine?

2
General Discussion / Re: First thread of 2021
« on: October 25, 2021, 03:21:37 pm »
please reply to this thread so I know if email sending works

3
General Discussion / First thread of 2021
« on: October 25, 2021, 02:14:58 am »
Hello friends, I have fixed the forum posting, please try it out and see if it works. I have also fixed Jim Dandy to be up to date and is now usable with release sauer. I have also fixed the tesseract nightly builds.

4
General Discussion / IRC Server and bot updates
« on: August 22, 2020, 04:30:57 pm »
IRC Server: I've configured services (NickServ, ChanServ etc) on our IRC server, I've added a SSL port 6697, I've enabled SASL (works with your nickserv credentials).
IRC Bot: I've made spamela (jim dandy (sauer collect)), spamelot (jolly roger (sauer svn)) and ChattingHell (chat box) be identified to nickserv and half-op in their channels. I've also made spamela/spamelot reconnect in case the IRC server dies.

You should use nickserv to register and then you can connect with SSL and SASL authentication, it's the safest way.

5
Maps / Re: Conquest (Red Eclipse 2)
« on: April 24, 2020, 10:35:08 pm »
lookin pretty pro, bro

6
Mapping Hell Clan / [Server] Jolly Roger (Sauerbraten SVN)
« on: June 11, 2019, 12:15:35 am »
I've added a SVN server, with frogmod (it just has IRC), on mappinghell.net port 28795.

IRC is irc.mappinghell.net #jolly-roger

7
General Discussion / Re: First thread of 2019!
« on: June 02, 2019, 02:05:36 am »
hi jacob  :P

8
Maps / Re: The PowerMapper Project
« on: April 21, 2018, 11:59:56 pm »
tight 'n' thorough

nice, man

 :) ;) :D ;D :( :o ??? ::) :P :-[ :-X :-/ :-* :'( >:( /!\ :soniccmon: :tails: :sonic: :robotnik: :bigring: :sonicdrown: :supersonic: :knuckles: :mariofag: :knucklaugh: :hamboning: :tailspointing: :win: :chainsaw:

9
Maps / Re: Gothic-DF (FFA & Capture)
« on: July 16, 2017, 05:10:37 am »
really dig this one, nice lighting, gives it good dungeon atmosphere. reminds me of quake 1. I thought the lava bridge was kind of corny though :P

10
Maps / Re: Aven (FFA, Capture, & CTF)
« on: June 26, 2017, 10:56:10 pm »
lookin good

11
General Discussion / Re: First thread of 2017!
« on: January 19, 2017, 08:20:23 am »
Happy new year!

12
News / Re: Forum Redesign
« on: June 05, 2016, 11:20:27 am »
go for it

13
General Discussion / Re: Mapping Hell: More than a mapping clan?
« on: April 16, 2016, 10:59:02 am »
That's really sweet and heartfelt, Sweet and Heartfelt.

I had no idea that you guys met up.

 :win: :hat: :link: :cucky: :flicky: :pecky: :pocky: :rocky: :ricky: O0|0O

14
News / Re: Desperately Needed Forum and Site Overhaul
« on: November 29, 2015, 06:12:04 pm »
Admins are welcome to move old stuff into the Archive section.

16
Applications / Re: Current member list
« on: October 08, 2015, 11:19:55 pm »
Added gear to the list, welcome to the clan!

17
News / Re: Desperately Needed Forum and Site Overhaul
« on: October 07, 2015, 10:47:42 pm »
#sheeptopia is on quakenet

18
Pictures / Re: MH Clanshots
« on: September 15, 2015, 01:16:11 pm »
Horny vampirella with a weed reference. Mapping Hell, 2015, ladies and gentlemen!

19
Pictures / MH Clanshots
« on: September 13, 2015, 01:13:36 am »
2402-0

2404-1

20
General Discussion / Re: Life Update Thread
« on: August 30, 2015, 11:35:10 pm »
little travelin man

i just have a part time job and lots of free time

we rebuildin MH you should coop with us.

maybe some of our maps will make it into the new sauer

21
Applications / Re: Current member list
« on: August 30, 2015, 08:35:01 pm »
Welcome to the clan shuzomi (SuperMan / Dinos)! Added to the list.

22
Maps / Re: [WIP] layout6
« on: August 25, 2015, 08:43:18 pm »
my screenshot camera is broken, you'll just have to coop with us

there is /screenshot command in sauer. :p

Oh, you hear that, Skur?

23
Maps / Re: [WIP] layout6
« on: August 25, 2015, 03:17:21 pm »
my screenshot camera is broken, you'll just have to coop with us

24
Maps / [WIP] layout6
« on: August 24, 2015, 11:19:00 pm »
Small layout

25
Applications / Re: Current member list
« on: August 15, 2015, 11:00:00 pm »
Added Ardelico and DokoDog back to the list.

26
News & Discussions / Re: Leaving.
« on: August 14, 2015, 10:41:19 pm »
Welcome back, Ard.

27
Maps / Re: Shadow Moses (Metal Gear Solid, map+vars)
« on: July 31, 2015, 09:50:32 pm »
just cubemap everything

28
Maps / Re: Shadow Moses (Metal Gear Solid, map+vars)
« on: July 29, 2015, 02:58:13 pm »
That tarp looks pretty good, at least from afar. Why don't you use mapmodels for those big dildos? I mean rockets.

29
Maps / Re: Shadow Moses (Metal Gear Solid, map+vars)
« on: July 27, 2015, 09:34:59 pm »
nice!

I also play sauer now and then on jim dandy, so I'm not dead either.

30
Maps / Re: trellis
« on: May 09, 2015, 02:41:23 am »
maybe. what do you suggest?

31
Maps / Re: Shadow Moses (Metal Gear Solid, map+vars)
« on: March 28, 2015, 09:57:30 pm »
awesome. you should post your video on reddit or somewhere, it would get more views

32
Maps / Re: To-Ru Octavus
« on: March 28, 2015, 09:46:33 pm »
it looks really good, I dig the colors. Don't be afraid to add more blue, to contrast with the orange.

33
The Mega Archive / Re: Doom.
« on: February 02, 2015, 08:14:09 am »
wen't

And I laughed at your spelling just now.

34
The Mega Archive / Merry Christmas!
« on: December 24, 2014, 07:53:20 pm »
Hey guys! Happy Holidays, Merry Christmas, and may good things come your way!

35
Maps / Re: To-Ru Octavus
« on: December 18, 2014, 01:50:57 am »
with all the bright orange sand I wouldn't be worried about the dark textures.

there's a certain naive color palette to it, maybe try sprinkling some colder colors, green, blue, purples here and there. subtle touches that add more dynamic range. just as an experiment.

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