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Topics - MasterTechCC

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News / Desperately Needed Forum and Site Overhaul
« on: October 03, 2015, 05:33:15 am »
Evening mates!

Over the course of the next few weeks, we will be undergoing some major site and forum upgrades here @ mappinghell.net You shouldn't experience any delays or interruptions on the current site while we perform first behind the scenes such as database optimization and backups. Vampi and I will be leading this operation; we have already been beta testing a new WordPress powered site on a sub-domain of MH's for the past month. We've made great progress since beginning this project and I believe that we can confidently say that you can expect the new site to be completed and ready to transfer to mappinghell.net in the next 2-3 weeks, end of October at the latest.

Now, the address of the site obviously isn't changing. We're trying to complete this upgrade with as little "foundational changes" as possible. However, as part of our clean up efforts, we will be doing a complete refresh of the MH forums. What this means is that everything from the conception of the current forums up until right before we launch the new site will be archived and cut off from the main navigation; nevertheless, you will still be able to access everything from the old forums.

Currently we are experimenting with various forum plugins designed for WP; we are looking for one that is as close as possible in functionality and design to what we are currently using because we are attempting to integrate the forums with the site so that way the sets of profiles between the two are linked. This allows for greater functionality, new features, and a richer site/forum experience for the end user. However, if for whatever reason we cant get the plugins to work properly or we cant find one that's just right for our needs, we will be sticking with Simple Machine Forums for they have one of the most robust and flexible forum systems out there.

If you have any questions whatsoever, please dont hesitate to ask Vampi or myself either on the forums, IRC, or in game. It's been fun working on this project and I eagerly look forward to being a part of this new chapter in MappingHell's history with you and this new website!

Regards, MasterTechCC - MappingHell Admin

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The Mega Archive / Updated Tapatalk
« on: November 28, 2013, 07:43:56 pm »
For those of you that use the mobile forum app Tapatalk (which is only like 3 of us at this point), I updated the package to RC5 v3.9.1. Also our forum was really lacking a logo in the app so I took the initiative and made a simple one myself. I might fix it up a little bit but this is basically it, for anyone that cares:
2330-0

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News & Discussions / Making a Comeback
« on: October 25, 2013, 12:52:54 am »
So, yeah I'm making a comeback. As you know my old clan Tech Republic has been around since 2008, then we disbanded about two years ago. Well I just wanted to say that I've gotten a lot of work done on our new website, our forums are almost ready to go, I have several past members looking to rejoin, and we are now recruiting :D I know that to some of you this game may not seem like much to make a lot of news of anymore, but for me, I put too much time and effort into putting this thing together to stop now. After months and years (lol) of preparation I'm finally ready to move forward. See for yourself - http://techrepublic.webs.com/

Our IRC channels are @4ch.mooo.com  #yotsubanome and #techrepublic

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The Mega Archive / AssaultCube v1.2.0.0 Release (October 9, 2013)
« on: October 10, 2013, 10:41:16 pm »
LOL I highly doubt that anyone even cares anymore but just so you know after nearly 3 years since the latest version came out in 2010, version 1.2 was finally released yesterday night. The update includes many changes to weapon damage, recoil and overall balancing, 2 new gamemodes, 10 new maps with more textures and mapmodels, HUD/GUI improvemnts, bug fixes and lots of behind-the-scene cubescript improvements.
:anisan:

You can view the whole changelog here:
http://forum.cubers.net/thread-7188.html

Download:
http://sourceforge.net/projects/actiongame/?source=directory  :kirby:

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Projects / Boost Activity
« on: May 04, 2013, 10:05:57 pm »
If were going to try to get this clan back on its feet I suggest we should at least have everyone connect to the channel. IRC is a convenient IM service that will make it easier to communicate with everyone and get more people in coopedit :P

Channel --> #mappinghell @ irc.mappinghell.net
Use a client like Nettalk or Ircle or whatever

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Projects / New Clan HQ
« on: January 14, 2013, 05:14:41 am »
Soooo.... yeah we need one, ideas?  :kirby:

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Joining / [Accepted] MasterTechCC wants entry :D
« on: November 28, 2011, 12:21:09 am »
Name : Caleb
Alias : MasterTechCC
Age : 16
Country : United States


In Game
How long have you been playing?
I've been playing for about 5 years, I've played since spring of '07

How did you discover the game?
I discovered it while looking for free downloadable games one day and thought it seemed cool

What are your favorite game modes (except coopedit)? Why?
Regen capture and insta ctf because I ALWAYS make a HUGE comeback when I join

When are you usually online?
Usually during the weekends when school is in (not in the early morning), otherwise most of the time when not playing xbox

Why Mapping Hell?
1: Vampi wanted me to join, 2: A lot of my friends are in it, 3: The clan is legit, 4: Why the hell not? I'm a pro

What will you bring to the team?
Happiness, A positive attitude, New ideas and styles, leadership and decision making values, and my goofy humor


Editing
What do you prefer to do in coopedit? Why?
I can create lots of things, I work mostly on personal stuff improving current skills while learning new ones, I work constantly on clan HQs, I'm decent at scripting but need help with more complex code, details are no problem for me but I can only do basic lighting. I'm only interested in layouts if it goes my way, tbh I dislike group work

How many mapping projects did you start?
I haven't made a whole lot of serious maps before but i edit a lot with other skilled mappers

How many maps have you finished? How many have you uploaded on quadropolis (links) ?
0 but I am working on stuff here and there, will start a real map sometime soon

What is your favorite kind of map?
Err one that doesn't lock up my Windows Vista x32 PC with an AMD Athlon 64 X2 Dual Core Processor 3800+ @ 2000 MHz and INTEGRATED graphics. Its junk! I can't calc fancy lights. MY editing styles are Futuristic, Modern/Urban, and Medieval


Other
Do you want to add something else?
I run 2 clans, Tech Republic and Yotsubanome, I'm an excellent editor and I fight frequently on the major servers, I can run servers with XSBS, I care and keep in touch with other members, I help with testing the SVN of Sauerbraten and RE, and I'm Ambidextrous

NOTE: I Currently don't have any maps to submit but will try to get one ready by Christmas - New Year
Thanks for considering me :3

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