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Messages - Apollo

#631
The Mega Archive / Re: Goodbai Crul Wurld
June 04, 2009, 01:59:40 PM
DOBK, I hate to say it, but you should be a tad more careful when posting, k?
#632
The Mega Archive / Re: I want a server...
June 03, 2009, 11:41:51 PM
I server in mid Atlantic sounds most logical for the well being of everybody, lol. =)
#633
The Mega Archive / Re: Merging with mX
June 03, 2009, 11:39:59 PM
I'm all for it personally, as for the name though... there could be a bit of a dispute on that...  Hell, Mx, MxHell, Hex, Mell!?, lol. I like -[Hell]-, but i wonder if they do.
#634
Other / Re: Server
June 02, 2009, 11:14:05 PM
^^lol,   Well, glad to see that mine gets used. =)  And the [Hell] server is Vampi's.
#635
The Mega Archive / Re: I want a server...
June 01, 2009, 05:10:59 AM
PROBABLY because mine is being switched to another box, and vampi's is under maintainence ( I think )  It's not easy to keep em up 24/7, at least in my case.
#636
The Mega Archive / Re: I want a server...
May 31, 2009, 02:09:20 PM
You'd have to figure that one out. Atm i can only run one server, but this week I'll have my permanent server system. So I May be able to run another one on the machine I'm currently running my server on ( as it will become secondary )

Though the reason for the switch is that the current server machine Is a tablet PC I bough for handwriting notes at school, therefor I'd like to free it up.
#637
The Mega Archive / Re: [Hell 2] Server
May 31, 2009, 02:05:41 PM
server was down yesterday, and probably for today. Was having some issues with it. I couldn't even see it though it was in my own network
#638
for the aimbot script, is there a way you could get it to repeat the action every 10th of a second, for a set period of time?
#639
The Mega Archive / Re: Want To Build An Oil Rig.
May 30, 2009, 12:27:33 PM
project kinda got dropped, tho i still want to do it. I ended doing some other maps.
#640
Maps / Iron Angel
May 30, 2009, 04:49:44 AM
http://www.quadropolis.us/node/1984

Please try it, and leave a comment. This is in the Alpha stage.
#641
Introduce yourself / Re: Jake
May 29, 2009, 11:01:07 PM
SO.. I am evil then.... 

* DEMONIC LAUGH IN ZE BACKGROUND *
#642
Introduce yourself / Re: Jake
May 28, 2009, 11:26:50 PM
......I ALSO LIKE KITTENS.......
#643
Introduce yourself / Jake
May 28, 2009, 11:24:07 PM
JAKE!  Thats me =)
well... ummm * cough  cough *  I am me, as you can see, most people know who I am and/or is.

I am usually a nice person, until somebody makes me edgy, then i turn into some sort of child from -[hell]- and start kicking punching and stabbing.

I am a fast learner and am good at following instructions, I can even Think For Myself! unlike some people I know.... o.O
If you've seen what I build youd notice that my styles vary greatly, from nice curved metal to jagged stone, and then over to weird interlocking patterns, I usually just make whatever I'm in the mood to make.
I also hate spending more than a week on a project, but when I do it usually turns out quite nice.

oh, and I ALSO KNOW ALL THE SERVER PASSWORDS!!!! MWAHAHAHA
and i ain't tellin either.

And I here am not crazy, like sushi, but i am commonly seen as a lunatic in real life due to my lively personality. 
O.o  <--- i also like making them eyes
#644
/setmaster 1   -take master
/setmaster PASS  -take admin
/spectator 1 ( client number )  -make spectator
/spectator 0 ( client number )  -make player
/kick ( client number ) -kick, duh...

/mastermode 1  - open, people can join freely
/mastermode 2  - locked, people can join but spectate
/mastermode 3  - closed, people CAN NOT join

/map ( mapname )  -load specified map
/ffa  -freeforall game type
/ctf - capture the flag
/teamplay - sel explanatory
/regencapture - self explanatory
#645
The Mega Archive / Re: [Hell 2] Server
May 24, 2009, 04:27:21 AM
[Hell-2] renamed to  -[Darkstar]-
#646
I've seen some of his maps ingame- he has some skill but also has some to learn, but we all do so i can't say to much on that. He is quick at learning from what I've seen thus far, An in game test would still be good, a sort of build this thing like Vampi made me do when i joined. =)
#647
The Mega Archive / Re: Resource pack
May 22, 2009, 01:33:47 PM
http://www.hazelwhorley.com/textures.html

I contacted hazel, have permission to use all of them, i made normals and a config for these. will upload to quad later.   they don't really count as OUR textures, but they are nice none the less.
#648
The Mega Archive / [Hell 2] Server
May 19, 2009, 11:02:58 PM
As some know [Hell 2] server is running, it is/will be running the latest version of frogmod, as [Hell] server is.
Just thought I'd throw it out there. =)

Cheers! - Jake
#649
Other / Re: Server
May 17, 2009, 06:13:27 PM
Ive retrieved all frogmod files, im guessing i place them in their directories and run Makefile? Not sure.
#650
Other / Re: Server
May 17, 2009, 05:23:08 AM
would that have something to do with the bots shooting through geometry? lol

Oh, got my server going =)   At the moment its just called   JakeWin  ( lol )
#651
Maps / Beacon
May 16, 2009, 01:00:52 AM
http://www.quadropolis.us/node/1956

Map I made last week, try it, and Please rate and comment.
#652
Maps / Re: GLASS MAP
May 09, 2009, 04:05:37 AM
Very interesting map, its hard to see, but still nice, as it is a fairly original idea.

One note: please dont use CAPS-LOCK ALL THE TIME, it can be annoying AND some systems are case sensitive, thereby meaning that the map name should be all lower case.
#653
Maps / Re: Amynya
April 30, 2009, 01:27:12 AM
UPDATED!!!!  * crowd cheers, and so do the cheerleaders ( speacially the cute one on the left ) *
I fixed a texture and geometry error ( hopefully the one you meant ) and then several other textures, I've also added more lights and lightened some dark spots, They help the glowing parts out by two of the tele-ports too.
I even added lighting on the outside and lower section of the map, so you people who like to commit suicide via jumping, you'll see some pretty white lights before your head explodes in the vacuum of space!  =)

OMG!!!@!@#$1512 triple post... deeyam I'm bad...

oh, by ze vay.. the map complex.... I HATEZ IT!!! lol
#654
Maps / Re: Amynya
April 29, 2009, 11:07:22 PM
I'm gonna run around the map again, and try to fix some lighting and textures.


Cancel That Statement!!! partially anywayz.
The map on quad is not to date.. oops, and I'd already fixed many errors. I'm sure theres more, but, well.. ya.
#655
Maps / Amynya
April 29, 2009, 12:32:44 AM
She's on quad, download and tell me what you think, so far, its not going good.

http://www.quadropolis.us/node/1926
#656
Maps / Castle Windecker
April 19, 2009, 08:41:29 PM
This is my castle, I've been working on it for a week, I'm still tuning it at the moment, but this is what I have.

Notes:
-- IMPORTANT --  Grass setting in config will change your defaults, if you don't want this to happen or don't know the default settings, Edit The Config Before Use, and remove anything with the word grass in front of it!

-- Map flow is terrible, but it has been made for Regen Capture, none the less  -- there are 20 spawn points and 20 capture points ( lots )  this map is probably ideal for lots of people, but it can be hard, or slow to navigate, unless your at the top.

-- Map may appear dark, or really bright, it looks fine on my end, but I don't know about yours.
    |-- shadows inside should be black, outside ( opposite side of the sun ) should be a dim bluish color, and bricks in the sun should be a bright orange/yellow color. Lighting outdoors should look quite natural.

Please give me some feedback.

              Jake
#657
Some skill does, I know that much.
#658
The Mega Archive / Re: customizing forum look
April 06, 2009, 04:04:38 PM
=<>  bearded mustache man
#660
The Mega Archive / Re: Back in buisness
April 06, 2009, 06:16:56 AM
looks to me like ive revealed my sekrit name.. deeyam...
#661
The Mega Archive / Back in buisness
April 06, 2009, 06:15:13 AM
I got my Maya2009 up and running, and can make more models now, i have blender which i will merely use as an exporter.
Here's some of my most recent work.

#662
The Mega Archive / Re: customizing forum look
April 06, 2009, 06:09:13 AM
any chance of us getting a black and red skin for the forum? similar to the old one.
#663
The Mega Archive / Re: customizing forum look
April 05, 2009, 03:39:38 AM
OMG!  you made those ones? I have some of them on MSN, Sweet! lol
#664
sky, were did you get the new weapon(s) and hud?
#665
lol, 666 to 0, nicely done.