MappingHell

Archive => The Mega Archive => Topic started by: MasterTechCC on October 10, 2013, 10:41:16 PM

Title: AssaultCube v1.2.0.0 Release (October 9, 2013)
Post by: MasterTechCC on October 10, 2013, 10:41:16 PM
LOL I highly doubt that anyone even cares anymore but just so you know after nearly 3 years since the latest version came out in 2010, version 1.2 was finally released yesterday night. The update includes many changes to weapon damage, recoil and overall balancing, 2 new gamemodes, 10 new maps with more textures and mapmodels, HUD/GUI improvemnts, bug fixes and lots of behind-the-scene cubescript improvements.
:anisan:

You can view the whole changelog here:
http://forum.cubers.net/thread-7188.html

Download:
http://sourceforge.net/projects/actiongame/?source=directory  :kirby:
Title: Re: AssaultCube v1.2.0.0 Release (October 9, 2013)
Post by: Suicizer on October 11, 2013, 05:14:13 PM
I remember back in 0.88 there was ac_dust wich was a very good copy of the original counterstrike map. Had some nice time on it.
They should get better playermodels...
Title: Re: AssaultCube v1.2.0.0 Release (October 9, 2013)
Post by: MasterTechCC on October 12, 2013, 07:16:55 AM
Before the Akimbo Mods site was shut down I had already downloaded a crapton of AC gfx mods, including an HD player skin set. It looks very clean, and gives the game an overall better appearance. I can upload the package if you'd like along with any other mods for AC/Sauer you might want