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Messages - ArdTheSheep

#36
Mapping Hell Clan / [IRC Channels] Mapping Hell
June 08, 2016, 02:31:29 AM
Main IRC Channel: irc.mappinghell.net #mappinghell

[MH]Mapping Hell Server IRC: irc.quakenet.org 6667 #sheeptopia

-[Jim Dandy]- Server IRC: irc.mappinghell.net #jim-dandy
#37
Cube 2 Sauerbraten Server: -[Jim Dandy]-

Server IRC Channel: irc.mappinghell.net #jimdandy

Hosted by: VampireFrog
#38
Pictures / Funny Screenshots
June 08, 2016, 01:42:00 AM
Post your screenshots from Tesseract, whatever it may be!

Here's some funny stuff I had laying around.

T4ta11y R1pp3d Y0


In case of Zombie Apocalypse, please form an orderly line and enter the mapmodel fortress.


Your necks a bit whack man.


I got 'fired'.  heh.
#39
News / Re: Forum Redesign
June 08, 2016, 01:30:07 AM
Info for Vampi
I didn't touch anything on the 'FrogMod' board, I didn't know if you were still doing anything with it.  I left it alone and moved it into the Archive category, in case there was anything you had planned for it.

----

June 7th, 2016
-Cleaned up Tesseract board

-Deleted 'MH-Servers' board along with topics from 'MH-Servers' from Temp Archive (with permission)

-Removed 'Assault Cube' and 'Xonotic' boards, there was not much use for them.

-Cleaned up 'Red Eclipse' board.

-Created board 'The Mega Archive' - I plan on organizing everything into child boards within 1 archive board.

-Moved topics from 'Temporary Archive For Redesign 2 (games)' to 'The Mega Archive'
-Deleted the board 'Temporary Archive For Redesign 2 (games)' and child boards.

-Moved topics from 'Sauerbraten' board in the archive to 'The Mega Archive'
-Deleted the board 'Sauerbraten' and child boards from the Archive category.

-Moved topics from 'Temporary Archive For Redesign' to 'The Mega Archive'
-Deleted the board 'Temporary Archive For Redesign' and child boards.

-Moved topics from 'General Category' board in the archive to 'The Mega Archive'
-Deleted the board 'General Category' and child boards from the Archive category.

-Added detailing text for the board 'Tesseract'
-Added detailing text for the board 'Red Eclipse'

-Finished with cleanup and redesign!






PLANS FOR JUNE 8TH - JUNE 11TH
-Tutorials on circles (3x3 - 17x17)
-Videos for tutorials on circles (3x3 - 17x17)
-Tutorials on Rivers & Cliffs
-Tutorial on Basic Structures (stairs, doorways, trims, walls)
-Tutorial on Compiling the Current Sauerbraten SVN using CodeBlocks
-Rearrange/Modify some 'Member groups'
#40
We'll be keeping a list of our current members here.

Green Member = Active / Permanent member
Brown Member = Inactive Member


ArdTheSheep
DokoDog
VampireFrog
Sparky4

Skur -- Inactive/Gone
Sweet -- Inactive/Gone
MasterTechCC -- Inactive/Gone
Jake -- Inactive/Gone
Unixfreak -- Inactive/Gone
Sauce -- Inactive/Gone
Suicizer -- Inactive/Gone
Mr.Fixxit694 / Fairypiss -- Inactive/Gone
Boognish -- Inactive/Gone
gear -- Inactive/Gone
Skylax -- Inactive/Gone
Yoddle -- Inactive/Gone




Pupskuchen
Pepsi
Mayonaise
shuzomi (SuperMan / Dinos)
Leo
Stormer
Mooeepp
VastLite
ChaoStar
Hawk_eye
Maccas


#41
Videos / Party Sauer!
June 04, 2016, 07:05:03 AM
UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE UNCE

Do tha fixit, do tha fixit, do tha fixit.

Fixit like Mr. Fixit.

https://www.youtube.com/watch?v=D0xxEJrLZ_I
#42
Pictures / Funny Screenshots
June 04, 2016, 06:57:38 AM
We all do hilarious things in Sauerbraten. 

Post your funny stuff here!

--

That's a lot of heads you got there on that there pe.. uh.. cone.


Hit it.


Uh you gez, i'm in tha floor.. I'M IN THA FLOOR HALP YOU GEZ


Big ass-saws.


It's true.


IDK.

#43
Pictures / Completed Map Pictures
June 04, 2016, 06:53:01 AM
Any pictures of maps you have completed, share them here!

Here are a few of my completed maps:

Force - release map.


Delirium - inspired by Dune


Ceredo - a map from the qq]Quality Qube era.


Atchafalaya - a map from the qq]Quality Qube era.


Arstation - my 2nd playable map ever.


Antel - desert ffa map; will be in the next release!


Amazon - an.. amazon map.  MasterTechCC and I made this map when we were in cm|.


#44
Scripts / Useful One-Liners / Binds
June 04, 2016, 06:44:45 AM
Post any one-liners or binds that you use that you find useful.

Here are some I use, not really useful, but informative.

Quotesm = [say "Sending the damn map:" (mapname); sendmap;]

gm = [say "Getting the damn map:" (mapname); getmap;]

cl = [say "Calcing the damn lights..."; sleep 1 [calclight;]];
editbind k cl
#45
Scripts / Coop Edit Gear-up Script
June 04, 2016, 06:41:58 AM
THIS ONLY WORKS IN COOP-EDIT

Full ammo! Max health! Quad! Healing!

Put this in your autoexec.cfg located in: Documents/My Games/Sauerbraten/autoexec.cfg

Press 'V' to gear up.

Type /loadhb for +900 health.

Quote
// loaded by Ardelico

plantshells = [loop i 3 [newent "shells"0 0 0 0 123"";]];
plantbullets = [loop i 3 [newent "bullets"0 0 0 0 123"";]];
plantrockets = [loop i 3 [newent "rockets"0 0 0 0 123"";]];
plantrifle = [loop i 3 [newent "riflerounds"0 0 0 0 123"";]];
plantgrenades = [loop i 3 [newent "grenades"0 0 0 0 123"";]];
plantarmour = [newent "yellowarmour"0 0 0 0 123"";];
planthealth = [loop i 15 [newent health 0 0 0 0 123;]];
plantlightning = [loop i 10 [newent particles 7 0 1000 -1 123]]

loadshells = [edittoggle; plantshells; edittoggle;];
loadbullets = [edittoggle; plantbullets; edittoggle;];
loadrockets = [edittoggle; plantrockets; edittoggle;];
loadrifle = [edittoggle; plantrifle; edittoggle;];
loadgrenades = [edittoggle; plantgrenades; edittoggle;];
loadarmour = [edittoggle; plantarmour; edittoggle;];
loadhealth = [edittoggle; planthealth; edittoggle;];
loadlightning = [edittoggle; plantlightning; edittoggle;];
loadquad = [edittoggle; newent quaddamage 0 0 0 0 5; edittoggle;];

clearloaded = [edittoggle; entfind "shells"0 0 0 0 123""; entfind "bullets"0 0 0 0 123""; entfind "rockets"0 0 0 0 123""; entfind "riflerounds"0 0 0 0 123""; entfind "grenades"0 0 0 0 123""; entfind "yellowarmour"0 0 0 0 123""; entfind health 0 0 0 0 123; entfind particles 7 0 1000 -1 123; entfind quaddamage 0 0 0 0 5; delent; edittoggle;];

loaded = [sleep 50 [entdrop 1; loadshells; loadbullets; loadrockets; loadrifle; loadgrenades; loadarmour; loadhealth; loadlightning; loadquad; sleep 750 [entdrop 2; clearloaded;]]];

bind v loaded

loadhb = [edittoggle; entdrop 1; loadhb2; edittoggle; sleep 600 [edittoggle; entfind healthboost; delent; edittoggle;]];
loadhb2 = [loop i 90 [newent healthboost]]
#46
Scripts / Ultra Jump in Coop Edit
June 04, 2016, 06:39:18 AM
THIS ONLY WORKS IN COOP EDIT.

If it is your first time running it:
Step 1: type /allowjstr = 1
Step 2: type /jstr PUTNUMBERHERE
Step 3: press space.

To turn it off for non-coop edit modes, type /allowjstr = 0.

I would recommend 25-350 for /jstr command.

Quote
bind space [jump; sleep 5 [if (&& (= (getmode) 1) (= $allowjstr 1)) [edittoggle; entdrop 1; newent jumppad $jstr 0 0 -1 5; edittoggle; sleep 50 [edittoggle; entfind jumppad * * * * 5; delent; edittoggle; entdrop 2;]]]]
#47
Scripts / ThirdPerson Script
June 04, 2016, 06:35:14 AM
This script will add a zoom-in/zoom-out effect when toggling thirdperson.

You can adjust side movements too!

Type /atp to open the interface to edit how it zooms!

Quote
// Script by Ardelico
// main
setatp = [bind 9 "";thirdperson 1; setdistance; sleep 150 [setside; sleep 50 [bind 9 removeatp]]]
removeatp = [bind 9 "";removedistance; removeside; sleep 300 [thirdperson 0; sleep 50 [bind 9 setatp]]]

setdistance = [loop i $atpdistance [sleep (* $i 15) [thirdpersondistance @i]]]
setside = [loop i $atpside [sleep (* $i 15) [thirdpersonside @i]]]

removedistance = [loop i (- $atpdistance 1) [sleep (* $i 15) [thirdpersondistance (- $thirdpersondistance 1)]]]
removeside = [loop i $atpside [sleep (* $i 15) [thirdpersonside (- $thirdpersonside 1)]]]

// bind and restore bind
setatpbind = [bind 9 setatp]
removeatpbind = [bind 9 [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON]]]

// gui
atp = [showgui atp]
newgui atp [
   guistayopen [
   guititle "^f6Ard's Third Person"
   guibar
   guibutton "Bind ATP" [setatpbind; echo "^f6ATP bound to 9."]
   guibutton "Remove ATP Bind" [removeatpbind; thirdpersonside 0; thirdpersondistance 20; echo "^f6ATP bind removed."]
   guibar
   guititle "^f6Distance"
   guislider atpdistance 10 30
   guibar
   guititle "^f6Side"
   guislider atpside 5 15
   guibar
   guibutton close cleargui
   ]
]
#48
Scripts / Particle Trail!
June 04, 2016, 06:32:32 AM
THIS ONLY WORKS IN COOP-EDIT

The original idea is from the MIA player known as Nyne.

I believe the original RAINBOW concept is by 'nopnotme'. 

Here is my version of the script.

To turn it ON/OFF type: /ardtrail

Quote
// original idea by Nop_Not_Me
// Ardelico's Version

ardtrail = [
   if (= $lasertrailtoggle 1) [
   echo "^f6Laser Trail ^f3Off"
   lasertrailtoggle = 0
   deletelasertrail
   ] [
   echo "^f6Laser Trail ^f0On"
   lasertrailtoggle = 1
   lasertrail
   ]
]
lasertrailtoggle = 0

lasertrail = [
   if (= $lasertrailtoggle 1) [
      if (= $editing 0) edittoggle
      // blue
      entfind particles 10 503 6 * 420
      delent
      entfind particles 4 355 7 * 421
      entset particles 10 503 6 0x0CF 420
      cancelsel
      entfind particles 10 503 8 * 422
      entset particles 4 355 7 0x09F 421
      cancelsel
      entfind particles 10 503 9 * 423
      entset particles 10 503 8 0x06F 422
      cancelsel
      entfind particles 7 503 10 * 424
      entset particles 10 503 9 0x03F 423
      cancelsel
      entfind particles 10 503 11 * 425
      entset particles 7 503 10 0x00F 424
      cancelsel
      // green
      entfind particles 10 503 12 * 426
      entset particles 10 503 11 0x040 425
      cancelsel
      entfind particles 10 503 13 * 427
      entset particles 10 503 12 0x060 426
      cancelsel
      entfind particles 4 355 14 * 428
      entset particles 10 503 13 0x090 427
      cancelsel
      entfind particles 10 503 15 * 429
      entset particles 4 355 14 0x0C0 428
      cancelsel
      entfind particles 10 503 16 * 430
      entset particles 10 503 15 0x0F0 429
      cancelsel
      // yellow
      entfind particles 13 503 17 * 431
      entset particles 10 503 16 0xFF60 430
      cancelsel
      entfind particles 10 503 18 * 432
      entset particles 13 503 17 0xFF80 431
      cancelsel
      entfind particles 10 503 19 * 433
      entset particles 10 503 18 0xFFA0 432
      cancelsel
      entfind particles 13 503 20 * 434
      entset particles 10 503 19 0xFFd0 433
      cancelsel
      entfind particles 4 503 21 * 435
      entset particles 13 503 20 0xFFF0 434
      cancelsel
      // red
      entfind particles 10 503 22 * 436
      entset particles 4 503 21 0xFF40 435
      cancelsel
      entfind particles 7 503 23 * 437
      entset particles 10 503 22 0xFF30 436
      cancelsel
      entfind particles 10 503 24 * 438
      entset particles 7 503 23 0xFF20 437
      cancelsel
      entfind particles 4 503 25 * 439
      entset particles 10 503 24 0xFF10 438
      cancelsel
      entdrop 0
      newent particles 4 503 25 0xFF00 439
      if (= $editing 1) edittoggle;
      sleep 90 [
         lasertrail
      ]
   ]
]

deletelasertrail = [
   if (= $editing 0) [
      edittoggle
      entfind particles * * * * 420
      entfind particles * * * * 421
      entfind particles * * * * 422
      entfind particles * * * * 423
      entfind particles * * * * 424
      entfind particles * * * * 425
      entfind particles * * * * 426
      entfind particles * * * * 427
      entfind particles * * * * 428
      entfind particles * * * * 429
      entfind particles * * * * 430
      entfind particles * * * * 431
      entfind particles * * * * 432
      entfind particles * * * * 433
      entfind particles * * * * 434
      entfind particles * * * * 435
      entfind particles * * * * 436
      entfind particles * * * * 437
      entfind particles * * * * 438
      entfind particles * * * * 439
      delent
      if (= $editing 1) [
         edittoggle
      ]
   ]
]
#49
Videos / Akimiski Island
June 04, 2016, 06:13:40 AM
Here is a video of my ctf map Akimiski. 

https://www.youtube.com/watch?v=ENZPuJjXp8Y
#50
Videos / The G Project
June 04, 2016, 06:12:55 AM
The Glow/Graffiti Project

https://www.youtube.com/watch?v=y9VeVFF4Bqo

Made using my draw script, which can be found here:  http://sauerworld.org/forum/index.php?topic=309.0

I will finish this map some day.
#51
Videos / Ragdoll Stretcher!
June 04, 2016, 06:11:32 AM
Well, you have to stretch after workouts you know.  Mr. Fixit takes it to a whole new level.

https://www.youtube.com/watch?v=ABX8GNqOPzQ
#52
Videos / Fireworks in Sauer!
June 04, 2016, 06:10:22 AM
Sadly I do not have this script anymore.  It shouldn't be that hard to rewrite it, if not make a better one.  I might do that soon.

Here are some videos.

1: https://www.youtube.com/watch?v=NuQhZ-KMWlo

2: https://www.youtube.com/watch?v=BtkkfMcZ9L8
#53
Videos / Mr. Fixit is looking a little... Slim.
June 04, 2016, 06:09:39 AM
Skeletons can edit?!?! No way!
https://www.youtube.com/watch?v=JiShBvLTgkE

I used the good ol' ghost glitch to make this.
#54
Videos / The Great Flush
June 04, 2016, 06:07:02 AM
#55
News / Forum Redesign
June 04, 2016, 03:36:03 AM
I'll be redesigning the forum and replacing (moving to relevant location) old topics, and generally making everything more organized.

Here is the proposed redesign http://pastebin.com/SNVbz8ZW

The board "Temporary Archive for Redesign" is well.. where I will temporarily keep topics for the redesign.  Once one category is cleaned up, I'll begin moving back *important, interesting* topics.

If you have any topics that are in the archive that you would like to be moved back to the respective board, post the topic link here.



Questions for Vampi
Should the archive be made clan-only access, admin-only access, or leave it alone?  It would small-up the forum a little, would be more appealing.

http://mappinghell.net/forum/index.php/board,98.0.html  Can I just dun diddly whipedy whipe whipe poofedy poof delete the entire thing?  They are all defunct servers, I see no use keeping the topics around.  Thought I'd ask.





Current Actions I Have Done

JUNE 3RD 2016
-Created 'Temporary Archive for Redesign' Board. (This will be full of 'child boards' of other categories for holding topics and keeping organized.)

-Cleaned up General Discussion & Child Boards

-Renamed 'Your System Specs' child board of General Discussion to 'System Specs'

-Removed 'Blood Frontier' and 'Cube' Archive boards. (they only had 1-3 topics which didn't have anything useful within them.)

-Removed 'Intensity Engine' Board. I checked the original topic on Cube Engine, the URL's are non-existant and are for sale.  The one topic 'REALISTIC PHYSICS' has been moved to Temp Archive.

-Removed 'Fighting Hell Clan' Board.  Was old and not much of interest.  The Topic 'Clanwar Results' was moved to Temp Archive due to containing statistics that may be wanted for memories.

-Removed 'MapShots' board, created 'MapShots' child board on Temp Archive, will move topics back to a new child board later.

-Cleaned up 'Mapping Hell Clan' Board and child boards.

-Removed 'Servers' Child board of Mapping Hell Clan due to none of the servers currently being active.  Topics will be placed elsewhere later on.

-Cleaned up 'Joining' child board of Mapping Hell Clan.  Left Accepted and Rejected applications so new applicants can see previous successes/failures.

-PLANNED: New 'Members List' thread, new 'Membership Rules' thread.

-Cleaned up 'Sauerbraten' Board
-Reconfigured 'Sauerbraten' Child Boards to: Maps, Scripts, Pictures, Videos, Tutorials, Resources

-added some scripts to script child board.
-added some pictures to picture child board.
-added some videos to videos child board.

-moved back some decent threads to Sauerbraten>Maps

-moved the 'MapShots' from Temp Archive to Sauerbraten>Pictures.
-Removed 'MapShots' child board from Temp Archive.

-moved useful/informative/interesting threads back to various boards and child boards.  (everything above 'Sauerbraten' board.)

-finished today off by going through various of the already-cleaned boards, and adding text detailing what you may find within the boards, makes it look better.
example: Videos - Videos related to Cube 2: Sauerbraten are found here!

-left everything else in the Temp Archive and Temp Archive 2.  Will figure out what to do tomorrow.


JUNE 4TH 2016

-updated members list, created new topic.

-enabled showing online/offline status of a user within threads

-changed shorthand date display from 'Today' to 'Today and Yesterday'

Plans:
finish cleaning up the boards.
finish adding detailing text for some boards.
finish organizing child boards.
figure out what to do with old threads.
#56
General Discussion / Re: Second Wind
April 29, 2016, 01:39:14 AM
Starting forum cleanup over the next week.

The goal is to generally clean up old threads which ultimately don't provide much use or entertainment.
Threads which provide useful information or have neat creations in them will be left alone.

Threads which provide useful information but seem broken or outdated will be updated and replaced.

The rest of the threads will be moved to the archive.

No threads will be deleted.  They will only be updated or be moved to the archive.

Boards that have been cleaned up:
-MapShots

Boards being worked on in the next 7 days
-News
-introduce yourself
-system specs

-clan only
-servers
-joining
-projects
#57
Pictures / Random Map Pictures
April 29, 2016, 01:25:43 AM
Find a nice looking random map? Take a screenshot and post it here!

Perhaps somebody could be inspired by random creations found throughout Sauerbraten.

Create something yourself? Share it! Your work is always valuable to someone, and it will serve a purpose in this thread one day or another, whether it will inspire someone or merely blow their mind, there's always something of value within creations.

#58
General Discussion / Second Wind
April 19, 2016, 03:25:41 AM
I've failed twice now, but I'm not giving up just yet.

I took a wrong approach last time, so I've devised an entirely new approach.
I wanted a clan of elites, who could create outstanding things and complete them with absolute efficiency.  But this was the wrong approach.

The new goal I have is to create an editing community that is capable of turning new players into proficient, experienced editors, in a short to medium amount of time.  While at the same time, being able to provide a community of people who just want to hang and do whatever.

Over the course of the next few weeks, I'll be posting tutorials, maps, useful information, whatever I possibly can that could be useful to a new editor. 1 single thing per day, and it will add up over time.

I'll first be starting with tutorials, 1 tutorial per day over 1 specific aspect of the editor.  Example, day one will cover the basics, like making cubes, bending them, making shapes and what not.  Next day will cover textures, next day layouts, next day theme and atmosphere, stuff like that. 
Tutorials that offer an aggrandized view of the editor, while also being fairly simple to understand.

Generally, my goal is to bring a second wind to MH, things were great in the past, let's bring all that back, but better!

I'll be taking up the task solo, however, anyone who wants to contribute anything is free to do so, without question.  Your own tutorials, guides, maps, scripts, whatever it may be, it has a place here on the forum, and can no doubt be a contributing factor to a new players success in editing.

Let's be, more than just a clan. 
#59
Maps / Akimiski Island (CTF)
April 19, 2016, 01:37:42 AM


A map that I took off of quad along with my ragequit a while ago.

CTF map, pretty small for CTF but it gets by.

https://www.youtube.com/watch?v=ENZPuJjXp8Y
#60
The Mega Archive / Cya
January 09, 2016, 05:33:44 AM
It's just not worth it anymore.

Leadership of MH goes to MasterTechCC. 
If not, then leadership goes back to Vampi-The-Frog.

Cya.  Have a good sauer life.
#61
Applications / Re: Current member list
December 24, 2015, 04:31:44 AM
Removed Doom32 from list.

(21:30:29)<Doom32>remove me from the list, I guess.

cya

Reasons for removal:

TL;DR
was gonna get kicked, asked to be removed early.
gives up on projects, makes trollish lists and silly maps.
general lack of respect towards select individuals


1: Doom was going to be automatically removed, but had asked to be removed early.  I had spoken with some MH about the situation, and we agreed to give Doom 3 days to make up his mind.  He quit, as expected, the first day.

2: He tends to quickly give up on projects, and turn focus to other silly maps.  Some of his silly maps include 'Autism Zoo' which consists of many stolen animals.  There is 'Terry The Tugboat', another immature map.  I, and others of MH, have requested assistance from Doom on many projects, all of which he quickly gave up on.  He gives up on his own projects too.

3: Doom tends to spend a lot of his time making trollish pastebin lists.  I copied this one in case the original on pastebin is removed.

http://pastebin.com/EDWEeUxf

QuoteIntel
-------
In Game Name: SancrisWolf'
Old In Game Alias: FoxyWolfGirl
Real Name(Possibility that it isn't his name): Kain Gormley
Known Mental Illnesses(see below for definitions):Psychological projection, Clinical lycanthropy, Sexual sadism, schizophrenia, Bipolar-disorder
Sex: M
Sexual Attraction: 50%Animals, 30%Males, 20%Females.


-----
Definitions to the mental illnesses
Psychological projection, also known as blame shifting, is a theory in psychology in which humans defend themselves against unpleasant impulses by denying their existence in themselves, while attributing them to others. For example, a person who is rude may constantly accuse other people of being rude.

Clinical lycanthropy is defined as a rare psychiatric syndrome that involves a delusion that the affected person can transform into, has transformed into, or is a non-human animal.

Sexual sadism: Individuals with sexual sadism disorder have persistent fantasies in which sexual excitement results from inflicting psychological or physical suffering (including humiliation and terror) on a sexual partner. This disorder is different from minor acts of aggression in normal sexual activity; for example, rough sex. In some cases, sexual sadists are able to find willing partners to participate in the sadistic activities.
At its most extreme, sexual sadism involves illegal activities such as rape, torture, and even murder, in which case the death of the victim produces sexual excitement. It should be noted that while rape may be an expression of sexual sadism, the infliction of suffering is not the motive for most rapists, and the victim's pain generally does not increase the rapist's sexual excitement. Rather, rape involves a combination of sex and gaining power over the victim. These individuals need intensive psychiatric treatment and may be jailed for these activities.

schitzophrenia: a long-term mental disorder of a type involving a breakdown in the relation between thought, emotion, and behavior, leading to faulty perception, inappropriate actions and feelings, withdrawal from reality and personal relationships into fantasy and delusion, and a sense of mental fragmentation.

Bipolar disorder: a mental disorder marked by alternating periods of elation and depression.
-------------------------
Map Names
Horror_Murr-2
GET_THE_HELL_OUT_MY_SOUP
GTHO_My_Soup-free-edit
MurrObsession
Mega-Murr_Casino
MurrHq
---------------------------
Some info about sancris.
Sancris is very annoying.. He constantly uses the word murr and will put murr in your name. ex galmur doommur zoomur .. the list go'on and on. I'd like to think he believe he is a wolf, which is very odd.
---------------------------
Comments Made about Mr. Gormley
(15:30:11)<sheepserv>IV-St@lk3r(3): hes just mental retearded for thinking hes a fucking wolf


---
I asked a couple of people of what they can tell you about Mr. Gormley in a couple of sentences.
MasterTechCC
(15:53:36)<MasterTechCC>I honestly don't know him too well personally, but from what I've heard from everyone else, and what I've seen
(15:53:44)<MasterTechCC>Not good, not good at all....
(15:54:18)<MasterTechCC>He's like the Gavin of 2015

ArdtheSheep
<sweeney-ard5>permban 69.174.170.160/32 "that guy that sucks his cock"

Papriko
(16:05:17)<Papriko>hmmmm
(16:05:21)<Papriko>furry
(16:05:22)<Papriko>gay
(16:05:32)<Papriko>and not just as those "internet insults", he actually is
(16:05:54)<Papriko>fairly annoying
(16:06:14)<Papriko>that sums it up I guess

Galaxy
(16:08:53)<Galaxy>pervert, gay, sometimes annoying , contrary you on almost everything, but he can be good sometimes too

This is just a few people, I tried to get hold of friends of sancris but they could not be found.

Bosurgi725
GAYYYYYYYEEEE

Foxxy
<Foxy>definitely odd
<Foxy>odd, but in a good way

NopNotMe
(19:33:46)<NopNotMe>Lonely straigh suicidal gay wolf
(19:33:54)<NopNotMe>there
(19:33:54)<NopNotMe>sums it up

Zero
<andrius4669>well, about sancris, he's furry, gay and pretty big asshole (in sense of character). he is harsh with others, insults and outright kicks from servers ones he doesn't like. which makes him pretty hated in community. he's harsh with friends too, sometimes, which makes it harder to befriend him, without knowing what he means. uses mur and :3 often, which isn't very unusual considering he's furry.
<andrius4669>while his attitude tovards people is disrespective, he gets pretty mad when gets trolled. so, he isn't unbreakable wall. despite weird character, he can do pretty logical decisions, which I don't dislike. therefore, even though he's hated in community, I'm on his side when he uses logical arguments (and in most cases, he does)
-----
Past relationships?
SancrisWolf': You remeber skiingpenguins, doom?
cm|Dr.Doom': yes.
cm|Dr.Doom': haven't seen him in ages actually
SancrisWolf': You know he showed me his dick multiple times?
cm|Dr.Doom': LOL What
SancrisWolf': It was odd because it was really straight but the tip looked funny
Fan|Foxeh:3:3: and you won't even show me yours..
SancrisWolf': He's half the raeson i am bi-sexual
unamed: wtf
cm|Dr.Doom': LOLOLOL
cm|Dr.Doom': IM DONE
join: (ESP)Mephisto
(ESP)Mephisto connected from Serbia
[(ESP)Mephisto is getting the map]
SancrisWolf': XD
SancrisWolf': I showed him mine when i was 14
SancrisWolf': Because he is very seductive
Fan|Foxeh:3:3: sancris won't send me a dickpic :c
SancrisWolf': And i was 14....
SancrisWolf': FOXEH mur  hush
unamed: you guys are talking some fucked up shit
Fan|Foxeh:3:3: kk
SancrisWolf': that is gross
SancrisWolf': Fucked up shit?
unamed:  none of my business, just sayin
Fan|Foxeh:3:3 claimed auth as 'Skwillex' [/dev]
SancrisWolf': It is your business technically  because i am talking about it openly on an open server
cm|Dr.Doom': lol im to busy laughing my fucking ass off
Fan|Foxeh:3:3: im trying not to, doom
cm|Galaxie: why?
SancrisWolf': And skiing's real name is Zach
SancrisWolf': Which is default
cm|Dr.Doom': so wait
cm|Dr.Doom': did skii know you where a guy?
Fan|Foxeh:3:3: fuckboii zach *zach flicks tongue*
cm|Galaxie: were
cm|Galaxie: *
SancrisWolf': yes
SancrisWolf': Skii BEGGED to let me let him send a dickpic AFTER he knew i was a guy

NOTES
-----
Sancris usually trys to impress you with his porn statues, even though he knows you will be disgusted.

Sancris has blamed Ardelico for being lonely even though he is in fact the loneliest of them all. Or so it seems based off of previous behaviors.

Sancris constantly talks about sexual subjects in jokative manners.

Constantly uses the emoticon ":3"

Sancris will constantly troll others, but if you troll him, "Its not right".

<ONE OF THE KEY THINGS ABOUT SANCRIS, IS THAT HE INSTIGATES PEOPLE TO TROLLING HIM EXAMPLES LISTED BELOW>
<sheepserv>SancrisWolf'(2): If you ban me, i'll dislike you- OH WAIT i already do
<sheepserv>SancrisWolf'(2): so ban me, i don't giev a solid shit about you or shit-ass server.

SancrisWolf': Doomur sheep is mean to mur
[мн]SirDoom.: from waht i've seen it was you who instigated it.
SancrisWolf': but
SancrisWolf': Ah what the hell, yes i did
SancrisWolf': But still.

based off sancris's reactions above it suggest that he is showing a sign of remission, it seems the wolf has shown ability to take fault on action

Strange behavior listed below
-----
<sheepserv>SancrisWolf'(2): Yes, paper is what people use to draw on ard. Now i know that is hard to believe for someone with 0 artistic abilities, but it's true.

<sheepserv>[мн]thesheep(1): his vibrator must have burned out
<sheepserv>SancrisWolf'(2): Yeah, ard because my vibrated is powered by fire..right
<sheepserv>[мн]$weet(0): thats not what burned out means my son
<sheepserv>SancrisWolf'(2): The hell does that even mean? "his vibrated burned out"

<obsessed with gathering attention from Papriko>
<FanServ>CONNECT SancrisWolf'(0) (United States)
<FanServ>SancrisWolf'(0): mur
<FanServ>SancrisWolf'(0): Papriko mur
<FanServ>CONNECT (ESP)Mephisto(1) (Serbia)
<FanServ>(ESP)Mephisto(1): FFFUUURRR
<FanServ>SancrisWolf'(0): _.-
<Papriko>wat
<FanServ>SancrisWolf'(0): Papriko mah murrr
<FanServ>(ESP)Mephisto(1): ^^
<FanServ>SancrisWolf'(0): Papriko is my copyrighted murr
<FanServ>SancrisWolf'(0): Papriko is badmurrrrrrrr
<FanServ>SancrisWolf'(0): Phisto
<FanServ>DISCONNECT SancrisWolf'(0) - Connection time: 00h 05m 01s
<FanServ>DISCONNECT (ESP)Mephisto(1) - Connection time: 00h 04m 38s
<FanServ>CONNECT SancrisWolf'(0) (United States)
<FanServ>SancrisWolf'(0): Papriko make murr sad
<FanServ>CONNECT (ESP)Mephisto(1) (Serbia)
<FanServ>SancrisWolf'(0): phisto stop following me
<FanServ>(ESP)Mephisto(1): hahaha
<FanServ>(ESP)Mephisto(1): you scared paps
<FanServ>SancrisWolf'(0): Papriko murrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

(17:34:51)<FanServ>CONNECT Aventador(0) (United States)
(17:35:02)<FanServ>Aventador(0) is now known as SancrisWolf'
(17:35:34)<FanServ>SancrisWolf'(0): :3
(17:35:37)<FanServ>SancrisWolf'(0): Papriko murrrrs
(17:36:37)<Papriko>wat
(17:36:56)<FanServ>SancrisWolf'(0): Hi mur
(17:37:17)<Papriko>hi
(17:37:26)<FanServ>SancrisWolf'(0): What mur is doing?
(17:38:56)<FanServ>SancrisWolf'(0): Is papirko murrrrrr bored?
(17:39:39)<Papriko>going to sleep soon
(17:40:04)<FanServ>CONNECT (ESP)Mephisto(1) (Serbia)
(17:40:04)<FanServ>SancrisWolf'(0): Aw
(17:40:13)<FanServ>SancrisWolf'(0): but mur is lonely. :3
(17:40:14)<FanServ>(ESP)Mephisto(1): XD
(17:41:08)<FanServ>(ESP)Mephisto(1): what happend with new name
(17:41:17)<FanServ>DISCONNECT SancrisWolf'(0) - Connection time: 00h 06m 26s
(17:41:38)<FanServ>DISCONNECT (ESP)Mephisto(1) - Connection time: 00h 01m 34s

<FanServ>CONNECT SancrisWolf'(0) (United States)
<FanServ>CONNECT (ESP)Mephisto(1) (Serbia)
<FanServ>(ESP)Mephisto(1): fffuuurrr
<FanServ>SancrisWolf'(0): :o
<FanServ>(ESP)Mephisto(1): paps ignor murr
<FanServ>SancrisWolf'(0): No, i haven't ping'd him yet
<FanServ>(ESP)Mephisto(1): XD
<FanServ>(ESP)Mephisto(1): ping phone
<FanServ>SancrisWolf'(0): :o
<FanServ>(ESP)Mephisto(1): murr ping to paps
<FanServ>(ESP)Mephisto(1):  paps are yuo ther
<FanServ>SancrisWolf'(0): I wish like, skiingpenguins was in the irc.
<FanServ>DISCONNECT (ESP)Mephisto(1) - Connection time: 00h 03m 08s
<FanServ>SancrisWolf'(0): Papriko chan mur?
<Papriko>wat
<FanServ>SancrisWolf'(0): Will you entertain me?
<Papriko>no
<FanServ>SancrisWolf'(0): Why?
<Papriko>cuz
<FanServ>SancrisWolf'(0): Because why?
<Papriko>reasons
<FanServ>SancrisWolf'(0): What if i told you....

Here is another one.  Copy pasted again, in case the original is deleted.
http://pastebin.com/nJai9DzD
QuoteVirus 1864
----------
Known name of virus: The Murrs

Host Cell: SancrisWolf'

List of patients who are infected by the virus
----------------------------------------------
Akari

----------------------------------------------
How to know if you're infected!

Do you find your self saying the word "murr" a lot.. That's not good news, this is the number one sign that you are infected with "The Murrs"
(We are still looking for more causing signs of "The Murrs")

Many people who are infected with the murrs often infuse the word murr with other words or blend them in with peoples name. Ex: Murrychristmas mr.doomurr

The host infectant is known as Mr. Gormley, in which we did a conducted study of (http://pastebin.com/EDWEeUxf)


During the few months in which Doom has been with MH, he has been little, if any help at all, to any MH members. 
Doom edits well, when it's on his own terms, anything else, he will quickly but poorly make something in hopes of helping, but when asked to improve it ever so slightly, he will give up and say 'I'm done.'
That is exactly what happened when I had simply asked Doom to make one small building and he would have his name on the map I was making.  He made the building, rather poorly.  But I had accepted the meh quality at the time.  A few seconds later, I asked Doom to make an interior for the house.  This is when he said 'I'm done.'  and generally quit on the entire thing.


(21:31:13)<sweeney-ard19>cya
(21:32:30)<sweeney-ard19>next time why don't you try, instead of giving up, yet again. :p
(21:32:33)<sweeney-ard19>anyways hf.
(21:34:21)<Doom32>I'll keep in touch.
(21:35:09)<sweeney-ard19>don't bother
(21:35:53)<Doom32>You're the one who motivated me to give up.
(21:36:17)<sweeney-ard19>lol now you put the blame on me
(21:36:28)<sweeney-ard19>if you would have tried ever so slightly harder you would have been fine
(21:36:39)<sweeney-ard19>but you're just a quitter
(21:36:57)<sweeney-ard19>you quit qq, you quit cm, you quit mh, you quit every project i've offered,  you even quit your own projects
(21:37:28)<sweeney-ard19>you should set a goal to finish a map all by yourself, then you're no longer a quitter.
(21:37:43)<Doom32>The only project I've quit would be the community project
(21:37:51)<sweeney-ard19>you quit your modern house
(21:37:52)<Doom32>"my projects"
(21:38:19)<Doom32>Not really, I've learned from my modern house map, and currently i'm making a map that I plan on finishing anyways.
(21:38:20)<sweeney-ard19>you're probably going to quit this irc chat, let me do that for you, cya

I may have been harsh, but I'm simply stating the truth.  He gives up quickly and is unable to stick with a project.  Atchafalaya, Antel, Ceredo, are some of the few maps I have offered.

m2 aka 'Athbazcar Island' and anvor, are MH clan projects, both of which doom was offered, both of which doom had quit on.

I believe gear4 has offered some projects to doom, and of course, as expected, doom gave up on them.





#62
News / Re: Desperately Needed Forum and Site Overhaul
November 29, 2015, 05:17:43 AM
Quote from: Suicizer on November 24, 2015, 06:23:49 PM
Wha about erasing urgent/outdated topics?

I'm over here like, finally, someone who agrees with me!

No need for a new site, old ones fine, just needs cleaning up.

Give that guy $1,000,000.
#63
Applications / Re: Current member list
October 04, 2015, 12:47:27 AM
Added Pupskuchen to list, welcome back!
#64
News / Re: Expanding MappingHell
October 04, 2015, 12:00:40 AM
Well, I think it's a no-brainer.

Tesseract wins.

I'll set up a server in a couple days.
#65
News / Expanding MappingHell
October 03, 2015, 08:33:49 PM
We are at the point where we are the most active editing clan in Sauerbraten.  Shall we expand our reign?

I'll host an MH server for the most voted game that we should expand to:

Tesseract - http://tesseract.gg
Red Eclipse - http://redeclipse.net
Inexor - https://github.com/inexor-game   ///  https://inexor.org/
Revelade Revolution - http://www.moddb.com/games/revelade-revolution
#66
Applications / Re: Current member list
September 24, 2015, 03:10:18 AM
Added Doom32 to list.
#67
Applications / Re: Current member list
September 17, 2015, 10:55:41 PM
Added Mayonaise to memberlist.
#68
Projects / Re: [Clan Map] Athbazcar Island
September 16, 2015, 04:12:37 AM
-It's huge!

#69
Pictures / Re: MH Clanshots
September 14, 2015, 10:10:02 PM
I used my +900 HB script while standing on Vampi and it split between us, Vampi getting the stoner half.  :chainsaw:
#70
Projects / Re: [MH] Race Map
September 13, 2015, 05:59:59 PM
Current race maps are, hold W, the end.

Now what about... say.... MH CoopRace?  An actual race.  We could do teams of 2-3 racing against eachother.

Or perhaps a large race, with multiple paths that can be taken, each leading into it's own unique environment.