MappingHell

Archive => The Mega Archive => Applications => Topic started by: Skur on October 21, 2011, 12:43:29 AM

Title: [Accepted] p1nokjo's Application! (nok2 updated 21. oct)
Post by: Skur on October 21, 2011, 12:43:29 AM
hi its me, p1nokjo :D, i finally managed to finish an apha-version of nok2, so i can apply for the mapping-hell clan now :D

Name : James
Alias : p1nokjo
Age : 14
Country : Germany


In Game

How long have you been playing ?
How did you discover the game ?
I play sauer for nearly a year now and i found it in a combuter magasine (but they didnt notic the editmode)

What are your favorite game modes (except coopedit)? Why?
I like all modes, especially ctf but i suck at it, i'm better at insta-(ctf/hold/protect)

When are you usually online?
mostly in the evenings and on the weekends

Why Mapping Hell?
because i like every member of this clan and i really enjoy mapping with you, so why not join ur clan? (:

What will you bring to the team ?
hm.. i hope i can find biscuits...


Editing

What do you prefer to do in coopedit? Why?
i prefer making playable quakestyle maps, wich look good and have low wtr

How many mapping projects did you start?
many but i continued on 5 (and skycastle but i cant really count that) nok1, nok2, nok3, warehouse and my sp-map

How many maps have you finished? How many have you uploaded on quadropolis (links) ?
i just finished the alpha version of nok2 (pickups arent playtested at all, wayboints are missing, a lot of bugs, lighterrors) and warehouse is nearly done too. i also made a small, detailed (overdetailed in my opinion) map called nok_skycastle to show some of my detailing skills, but i usally try to make maps with low wtr

What is your favourite kind of map ?
a /newmap, because i can build there =)


Other

Do you want to add something else ?
i like colourful textures  ;D

Attachments
1.warehouse ~ a mid-size dm map made by me and stormer
2. nok2 ~ a mid-size ctf map, also playable in capture; its still just an alpha version and playerstarts are only set for ctf mode(!)
3. nok_skycastle ~ an artistical map to show some of my detailing skills

if that isnt enough, i would show you the layouts from nok1 and nok3 too :)

/!\PS: LOAD NOK2 IN CTF MODE!!! /!\

/!\ /!\ /!\NOK2 IS UPDATED NOW,1000s of bugs and light errors fixed /!\ /!\ /!\
/!\i also added waypoints, put the .wpt file in your sauerbraten/packages/base folder (like the .ogz) /!\

Title: Re: p1nokjo's Application!
Post by: Sweet on October 21, 2011, 03:24:28 AM
With the new shitstorm of applicants, I'm getting too lazy to write a technical evaluation,

I vote yes.

Title: Re: p1nokjo's Application!
Post by: Leo on October 21, 2011, 12:13:02 PM
Great texture's, Great theme work, Great Lighting, Great Geometry.
YES!
Title: Re: p1nokjo's Application!
Post by: Skur on October 21, 2011, 12:14:39 PM
thank you =D
Title: Re: p1nokjo's Application!
Post by: unixfreak on October 21, 2011, 05:46:11 PM

nok2 = yes
haven't seen the others yet, i may look later, nice job.
Title: Re: p1nokjo's Application!
Post by: Skur on October 21, 2011, 05:53:16 PM
thank you :) I'm fixing bugs on nok2 all day, i'll upload a new version (+ waypoints) soon!
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Skur on October 21, 2011, 06:13:53 PM
*** Updated nok2 ***
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: vampirefrog on October 21, 2011, 08:30:42 PM
yo p1nokjo. my vote is YES

I'll give a quick review of nok2: it's nice, but the light seems to be coming out of nowhere, and I dislike falling but I suppose it's a gameplay element that can be explored. otherwise, nice layout.
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: vampirefrog on October 21, 2011, 08:41:32 PM
And the skycastle is nice too, though just a static building
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Pupskuchen on October 22, 2011, 12:12:38 AM
YES
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Apollo on October 22, 2011, 06:21:02 PM
Yes.

I really liked nok2 layout wise, but the lighting seems a tad.. unfinished.

Very much liked your skycastle. A tower on a stick appeals to me. :P
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Skur on October 22, 2011, 06:53:03 PM
yay  ;D i know you like big sticks  :P
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Skur on October 22, 2011, 06:54:26 PM
and all the ents (pickups + light) and 90% of the textures are done in 1 and a half hours but still i'm fixing a lot and changing the layout a bit
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: vampirefrog on October 22, 2011, 08:32:09 PM
Sparky4 gave a yes vote, but I marked her as inactive anyway. http://mappinghell.net/forum/index.php/topic,443.msg2865.html#msg2865
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: vampirefrog on October 22, 2011, 08:36:18 PM
You are now a new member of the Mapping Hell clan. Get your clothes off, and let the initiation rites begin! Everyone! Get the vaseline!
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Skur on October 22, 2011, 08:52:04 PM
YAY :D
ok got my vaseline ;)
/newent light 500 999999 0 0
hehe
Title: Re: p1nokjo's Application! (nok2 updated 21. oct)
Post by: Lazy Kat on October 22, 2011, 08:57:41 PM
Alright ;P
Here you go: awesome link for initiation:
http://www.youtube.com/watch?v=y2KC1P9s6-Q
Hope ya like it pinok ;D
Title: Re: [Accepted] p1nokjo's Application! (nok2 updated 21. oct)
Post by: vampirefrog on October 23, 2011, 05:06:14 AM
nok, please post your map in the maps section. I know you're still working on it, but I have to lock this topic.