MappingHell

Archive => The Mega Archive => Maps => Topic started by: vampirefrog on May 28, 2013, 08:35:10 PM

Title: corridor
Post by: vampirefrog on May 28, 2013, 08:35:10 PM
random coopediting, resulting in some underground stuff
Title: Re: corridor
Post by: vampirefrog on May 29, 2013, 02:54:54 AM
update, added custom tex
Title: Re: corridor
Post by: vampirefrog on May 29, 2013, 11:16:32 PM
update, added a mapmodel (unfinished)
Title: Re: corridor
Post by: vampirefrog on May 30, 2013, 12:55:45 AM
update, added a 45 degree texture.
Title: Re: corridor
Post by: vampirefrog on May 30, 2013, 03:48:39 AM
update, fixed lamp thing
Title: Re: corridor
Post by: vampirefrog on May 30, 2013, 11:13:07 PM
update: added wires to the lamp thing, and reduced poly count
Title: Re: corridor
Post by: unixfreak on May 31, 2013, 04:54:46 AM
I left not long after you did, so there might not be many changes. Not sure if any others online carried on editing, but here it is anyway;