Author Topic: I need some help with a few things  (Read 2239 times)

Offline Fairypiss

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I need some help with a few things
« on: March 15, 2012, 05:44:50 am »
hey guys i need some help with a few things,
 
1. so I'm working on making all of Ooo from adventure time and i want to make the map playable so i had a idea to split up the map into multiple maps and to have teleporters go to each map so when you walk into one teleporter it loads the new map for you, so my question was can a teleporter do this?

2. so my next problem is with a model i made, i can get the model onto cube 2 but i cant seem to get the texture on the model/ i made it with Blender and i exported it as a md3 file and i compiled it with Npherno's md3 Compiler an I'm sure the cfg file is right so if anyone can take a look and see whats wrong or link me to a good tutorial that would be awesome/ and yes i did read the cube model reference

Model:
http://www.mediafire.com/?mm4l5b3wh5sq8kn

Offline unixfreak

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Re: I need some help with a few things
« Reply #1 on: March 15, 2012, 07:36:21 am »
« Last Edit: March 15, 2012, 07:56:29 am by unixfreak »

Offline unixfreak

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Re: I need some help with a few things
« Reply #2 on: March 15, 2012, 07:53:11 am »

Offline Skur

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AW: I need some help with a few things
« Reply #3 on: March 15, 2012, 10:31:16 pm »
no they arent.


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Offline Fairypiss

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Re: I need some help with a few things
« Reply #4 on: March 31, 2012, 10:55:59 pm »
So I'm turning my work on sauerbraten into models, so i have a few questions

1. if i turned my model into a .obj model will it lag less?

2. if i export a lamp with texture on it into a .obj file how would i get the texture exported with it? i tried looking this before asking but i cant seem to find anything on it but this: "writeobj" command now exports texture assignments

any help would be great!

Offline Sauce

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Re: I need some help with a few things
« Reply #5 on: April 01, 2012, 02:22:55 am »
Lets make a map together Mr. Fix it. I'll help you with a layout, and we can come up with something cool.
It is a profound and necessary truth that the deep things in science are not found because they are useful; they are found because it was possible to find them.