Author Topic: has anyone tried xonotic mapping yet?  (Read 3799 times)

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
has anyone tried xonotic mapping yet?
« on: February 02, 2012, 01:42:56 pm »
> get and install xonotic
> get and install netradiant
> get and install xonotic mapping pack for radiant
> make some maps
> ???
> profit!

Offline unixfreak

  • Administrator
  • Super Devil
  • *****
  • Posts: 339
  • Hit points: +9/-0
  • ⊙_ʘ
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #1 on: February 02, 2012, 03:38:31 pm »
I tried to, a few weeks back when you guys were talking about it before. Although i installed the game, put everything on lowest settings and it was still unplayable for me lol.

All the GUI/HUD menu's were lagging like crazy and i think i had about 5-10fps in game.
I've been saving up a bit of money, so might go and get a better cpu/graphics card soon.

You reckon a nvidia gt520 is decent enough for xonotic?

Offline Sweet

  • Wild Man Baby Dingo
  • Administrator
  • Super Devil
  • *****
  • Posts: 682
  • Hit points: +9/-2
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #2 on: February 02, 2012, 03:42:53 pm »
>On a mac

Feels bad man.

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
Re: has anyone tried xonotic mapping yet?
« Reply #3 on: February 02, 2012, 04:12:51 pm »

Offline unixfreak

  • Administrator
  • Super Devil
  • *****
  • Posts: 339
  • Hit points: +9/-0
  • ⊙_ʘ
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #4 on: February 02, 2012, 05:15:59 pm »
>On a mac

Feels bad man.

http://forums.xonotic.org/showthread.php?tid=587
According to that link you can build the game on a mac. I would guess they offer mac binaries seeing as the post is from 2010.

also here; http://alternativeto.net/software/xonotic/about
Quote
Xonotic is a free (GPL), fast-paced first-person shooter that works on Windows, OS X and Linux.

 :P

Offline Skur

  • E-133T
  • Administrator
  • Super Devil
  • *****
  • Posts: 357
  • Hit points: +9/-0
  • herp?
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #5 on: February 02, 2012, 05:28:55 pm »
runs smooth on my pc :o http://mappinghell.net/forum/index.php/topic,654.0.html
looks epic and the maps are awesome but the commnity seems quite dead (about 7 ppl in mp)
"The secret to creativity is knowing how to hide your sources."
 -Einstein

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
Re: has anyone tried xonotic mapping yet?
« Reply #6 on: February 02, 2012, 07:09:16 pm »
I'm not sure, I'm just looking for an engine which provides support for proper geometry, but also it has to have an active community. I thought the quality of xonotic maps is far superior to sauer, and the shaders are more precise, and a lot of other things too, functioning doors, dynamic lights, it really opens up a lot of new possibilities. But this isn't the only engine, I was also thinking of half-life 2 mapping (hammer tool), and really, any current game that supports custom mapping. The fact that it's current would mean it has an active community. It's not really hard to learn to use an editor, same principles apply everywhere, the space is still 3D. Jake has used UDK, maybe he can tell us more. I just feel that it's pointless to be exclusive to sauer, which simply seems like a worn out toy at times. It's still cool, and I find it therapeutic to play it now and then, but I'm really curious about other engines.

How do you guys feel about this?

Remember, having mapping for several game engines in your portfolio might look really attractive on your resume, if you'll be looking for a job in game design.

Offline Doom

  • Devil
  • ****
  • Posts: 73
  • Hit points: +0/-0
    • View Profile
    • Soul Clan
Re: has anyone tried xonotic mapping yet?
« Reply #7 on: February 02, 2012, 07:40:11 pm »
hmm, it look's like a good game. I'll try it out, hopefully it will work good on my Crap Mac.
To be with one, is to be without.

Offline Apollo

  • Administrator
  • Super Devil
  • *****
  • Posts: 140792
  • Hit points: +5/-1
  • Xfire - Windecker
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #8 on: February 03, 2012, 12:54:29 am »
It was on my list of things for the past while.

If I could rearrange the alphabet, I'd put your sister and I side by side.

Heav’n hath no rage like love to hatred turn’d, Nor Hell a fury, like a woman scorn’d.

Offline Fairypiss

  • Mapping Hell
  • Super Devil
  • ***
  • Posts: 198
  • Hit points: +2/-0
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #9 on: February 03, 2012, 01:27:47 am »
hmm i got it but haven't played it yet/

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
Re: has anyone tried xonotic mapping yet?
« Reply #10 on: February 03, 2012, 08:10:56 am »
It was on my list of things for the past while.
Jake maybe you can post some of your UDK map screnshots in the mapshot section.

Offline Doom

  • Devil
  • ****
  • Posts: 73
  • Hit points: +0/-0
    • View Profile
    • Soul Clan
Re: has anyone tried xonotic mapping yet?
« Reply #11 on: February 03, 2012, 11:19:30 am »
Not so bad of a game. Still, its red eclipse themed.
To be with one, is to be without.

Offline Apollo

  • Administrator
  • Super Devil
  • *****
  • Posts: 140792
  • Hit points: +5/-1
  • Xfire - Windecker
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #12 on: February 03, 2012, 12:58:20 pm »
Not so bad of a game. Still, its red eclipse themed.

I don't think you can legally say that it's "Red Eclipse themed."

If I could rearrange the alphabet, I'd put your sister and I side by side.

Heav’n hath no rage like love to hatred turn’d, Nor Hell a fury, like a woman scorn’d.

Offline Sauce

  • Mapping Hell
  • Super Devil
  • ***
  • Posts: 185
  • Hit points: +2/-0
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #13 on: February 03, 2012, 04:28:52 pm »
Red Eclipse rules and it uses a sci fi theme. Sci fi is kick ass. Shut your mouth Doom :D
It is a profound and necessary truth that the deep things in science are not found because they are useful; they are found because it was possible to find them.

Offline Skur

  • E-133T
  • Administrator
  • Super Devil
  • *****
  • Posts: 357
  • Hit points: +9/-0
  • herp?
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #14 on: February 03, 2012, 08:12:09 pm »
hrmm i played some more xonotic and i really like it now :)
"The secret to creativity is knowing how to hide your sources."
 -Einstein

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
Re: has anyone tried xonotic mapping yet?
« Reply #15 on: February 03, 2012, 09:59:21 pm »
NetRadiant is the editing tool - http://dev.alientrap.org/wiki/7

Here are some maps http://dev.xonotic.org/projects/3/wiki/Maps

You'll notice Calinou in there :)

There was a mapping support package but i can't find it...

Offline unixfreak

  • Administrator
  • Super Devil
  • *****
  • Posts: 339
  • Hit points: +9/-0
  • ⊙_ʘ
    • View Profile
Re: has anyone tried xonotic mapping yet?
« Reply #16 on: February 04, 2012, 06:35:01 am »
Red Eclipse rules and it uses a sci fi theme. Sci fi is kick ass. Shut your mouth Doom :D

I've been playing red eclipse quite alot recently (just fragging, etc) but only 2 names i've seen that i recognize from Sauer are quin and calinou lol (of the people i've seen). I agree, red eclipse rules and it kicks ass so hard my butt hurts after i've been playing it (maybe i should stand up once in an hour).

Offline vampireturtle

  • Administrator
  • Super Devil
  • *****
  • Posts: 1453
  • Hit points: +18/-12
    • View Profile
    • grigoriada
Re: has anyone tried xonotic mapping yet?
« Reply #17 on: February 04, 2012, 03:17:36 pm »
Alright, I've discovered the missing link to xonotic mapping. You need to download a pk3 file from here:

http://beta.xonotic.org/autobuild/Xonotic-latest-mappingsupport.zip

user: xonotic
password: g-23

inside the zip there is netradiant and a pk3 file that you put in your xonotic/data folder

Then start up netradiant, and pick 'xonotic' as the target game, and I think it will ask you for the path to xonotic files, just browse to the xonotic installation folder.