Author Topic: sonic deathmatch WIP [11/01/13]  (Read 8547 times)

Offline unixfreak

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sonic deathmatch WIP [11/01/13]
« on: November 15, 2011, 03:52:53 pm »
Started this 3 days ago, another sonic the hedgehog themed map. So far its made up completely (not based on an actual map/level in the games). Though i've tried to recreate obvious features and geometry to make it look like a map from sonic the hedgehog.

When it's finished it will hopefully be a fun deathmatch map.



I'll probably change the map name soon, so far its kind of a 3d mix between 'green hill zone' and 'autumn hill zone' from the old sonic games.

Tell me what you think  :P

PS. newer versions will be posted as a new reply.
« Last Edit: January 11, 2013, 04:08:03 am by unixfreak »

Offline vampireturtle

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #1 on: November 15, 2011, 04:08:00 pm »
osaaaaahm

Offline Sweet

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #2 on: November 15, 2011, 04:38:30 pm »
Looks like a cool map, bro

Couple suggestions- realize the waterfalls a little more, have them split, make them uneven, add some foam

Don't make the waterfalls accessible, unless implemented like in btfalls, waterfalls tend to be a bad gameplay element. If you can make them scenery, it would be better.

Also, needs more space that is accessible without having to jump. Jumping makes a player open to shooting in midair.

Offline vampireturtle

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #3 on: November 15, 2011, 04:52:23 pm »
butbutbut
this is green hill zone

Offline Skur

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #4 on: November 15, 2011, 07:57:34 pm »
;D awesome!
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Offline vampireturtle

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #5 on: November 15, 2011, 08:01:08 pm »
Clapping Hell

Offline Lazy Kat

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #6 on: November 15, 2011, 10:45:10 pm »

I'll probably change the map name soon, so far its kind of a 3d mix between 'green hill zone' and 'autumn hill zone' from the old sonic games.

Tell me what you think  :P
That's from SOnic and Knuckles dude
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Offline vampireturtle

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Re: sonic deathmatch (insta/effic/ffa) WIP
« Reply #7 on: November 16, 2011, 07:25:09 am »

Offline unixfreak

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Re: sonic deathmatch (insta/effic/ffa) WIP [updated 16/11/11]
« Reply #8 on: November 16, 2011, 02:56:24 pm »
Changed skybox with matching fog to give it a more 'green' feeling... seeing as it resembles 'green hill zone' the most.  ;D
Added some more areas, weapon pickups, and a few small changes.


I might delete (or remake and move) the loop-the-loop in the far corner. Still not playable yet.

Offline vampireturtle

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Re: sonic deathmatch (insta/effic/ffa) WIP [updated 16/11/11]
« Reply #9 on: November 16, 2011, 03:23:53 pm »
green hill zone - deep blue sky, some clouds, water below, some rocky/vegetation formations on the horizon line

Offline unixfreak

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Re: sonic deathmatch (insta/effic/ffa) WIP [updated 16/11/11]
« Reply #10 on: November 16, 2011, 05:03:30 pm »
green hill zone - deep blue sky, some clouds, water below, some rocky/vegetation formations on the horizon line

Lol, i know what green hill zone looks like  :), i'm not remaking the theme of it entirely.
Also trying to make the colours blend together more naturally than 16bit graphics.

I might play around with the colours later on, thats if i can somehow make a skybox with the image you posted. For now, with the skyboxes already in sauerbraten, i think the colour scheme i have at the moment fits the skybox perfectly.

Offline unixfreak

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Re: sonic deathmatch WIP [16/01/12]
« Reply #11 on: January 16, 2012, 01:00:19 pm »
Made the map slightly larger and extended the sides. Still need to fix lighting on the palm tree's and then build another section on the default grid texture.

Map and screenshots attached.

Offline Lazy Kat

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Re: sonic deathmatch WIP [16/01/12]
« Reply #12 on: January 16, 2012, 10:30:03 pm »
ZOMG! THAT IS BEAUTIFUL!!!
Meowy Chwysmiss

Offline vampireturtle

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Re: sonic deathmatch WIP [16/01/12]
« Reply #13 on: January 20, 2012, 07:29:18 pm »
holy shit bro


Offline Sauce

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Re: sonic deathmatch WIP [16/01/12]
« Reply #14 on: January 21, 2012, 05:51:32 pm »
This one is very nice, should finnish up the layout soon. Seems like it can be playable and fun. I'm not sure if the loopty loops and shit would really work in a game though.
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Offline Lazy Kat

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Re: sonic deathmatch WIP [16/01/12]
« Reply #15 on: January 23, 2012, 03:56:46 am »
This one is very nice, should finnish up the layout soon. Seems like it can be playable and fun. I'm not sure if the loopty loops and shit would really work in a game though.
Jumppads work for the loop :P
Meowy Chwysmiss

Offline Skur

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AW: sonic deathmatch WIP [16/01/12]
« Reply #16 on: March 19, 2012, 05:47:26 pm »
r u still working on this ?

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Offline vampireturtle

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Re: sonic deathmatch WIP [16/01/12]
« Reply #17 on: March 20, 2012, 07:41:31 am »
Yeah cool map bro!

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Offline Sweet

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Re: sonic deathmatch WIP [16/01/12]
« Reply #18 on: March 20, 2012, 11:50:48 am »
Yeah cool map bro!

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Re: sonic deathmatch WIP [16/01/12]
« Reply #19 on: March 20, 2012, 12:24:56 pm »
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+100

Offline Zoocata

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Re: sonic deathmatch WIP [16/01/12]
« Reply #20 on: March 21, 2012, 09:35:26 pm »
+100^100

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Re: sonic deathmatch WIP [16/01/12]
« Reply #21 on: March 21, 2012, 09:55:20 pm »
+100^100
= 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000

Offline unixfreak

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Re: AW: sonic deathmatch WIP [16/01/12]
« Reply #22 on: March 21, 2012, 11:17:13 pm »
r u still working on this ?

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Every now and again. I havent' added much to it for a while though.

Offline SlyCOOP

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Re: sonic deathmatch WIP [16/01/12]
« Reply #23 on: March 31, 2012, 04:46:14 pm »
Amazing map!!! Its really awesome, Are you going to post this to Quadropolis? Im sure everyone would be "Flipping-Out" over this map! Very good work Unix :)
SlyCOOP

Offline Sweet

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Re: sonic deathmatch WIP [16/01/12]
« Reply #24 on: March 31, 2012, 07:12:40 pm »
Psssh, flipping out? You can't post anything on Quad and hope for flipping out. Well, I guess you can expect Suicizer to flip his little pink bra, but nothing else.

Offline LR7

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Re: sonic deathmatch WIP [16/01/12]
« Reply #25 on: April 06, 2012, 05:09:15 am »
wow some sonic map you have worked on [8.0]
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Offline unixfreak

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Re: sonic deathmatch WIP [11/01/13]
« Reply #26 on: January 11, 2013, 04:08:43 am »
 :gaysquirrel:

Offline Skur

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Re: sonic deathmatch WIP [11/01/13]
« Reply #27 on: January 11, 2013, 11:37:20 am »
O_O STILL ALIVE?
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Offline vampireturtle

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Re: sonic deathmatch WIP [11/01/13]
« Reply #28 on: January 11, 2013, 02:36:26 pm »
:congrats: :what: :edge: