Unreal Tournament 4

Started by unixfreak, May 09, 2014, 05:49:17 PM

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unixfreak

Windows, Mac, and Linux ........... NO COST!

QuoteEpic's decision to build the game in public isn't the only change that reflects the passage of time. Unreal Tournament will be free â€" but not free-to-play, according to the developer.

"Free means free â€" no microtransactions," he said. "Just free."

http://www.phoronix.com/scan.php?page=news_item&px=MTY4NTM
http://www.polygon.com/2014/5/8/5695404/unreal-tournament-new-2014-free-unreal-engine-4-epic-games

What do you guys think? I'm chuffed at just official linux support... but they also seem to be going the quasi-opensource path too (good and bad depending on how you look at licensing). But they're gunna be developing it in the open via github.

;D ;D ;D
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Skur

#1
I also watched the live stream and I can't wait for it! Finally a developer caring about modders and wanting to make a long living title. A game being free and not f2p is also a whole new concept for AAA titles and a steam marketplace-like system that allows modders to earn money from their creations is also a great idea (free mods can still be published of course). I also don't mind paying the Unreal Engine 4 (unlike UDK which is free) as it's subscription based, but you can keep the last version you paid forever, but recieve no updates. So you can subscribe for one month and pay the 20â,¬, downlaod the whole package including the source code and then unsubscribe and keep it. You only have to resubscribe if you want to recieve the latest updates, but you could do that like only once a year.

All in all I still can't belive Epic Games is actually going to do this. There are taking so many risks in developing a game they way they are going to do it and I think that alone is great, but if the game and community will develop the way they planned its going to be truly UNREAL!

Edit: it being PC only and developed for mouse/keyboard makes it better than UT3 already
"The secret to creativity is knowing how to hide your sources."
-Einstein

unixfreak

QuoteA game being free and not f2p is also a whole new concept for AAA titles and a steam marketplace-like system that allows modders to earn money from their creations is also a great idea
It's kinda sad how people are shocked (i am) when you hear about a "free" game, we instantly assume it is bogged down with micro-transaction BS. It really only caters to the people who either smuggle their parents credit cards into their bedrooms or those who want to watch the world burn, lol. The amount of games out there that require you to spend in excess of £100 to fully own the game (all content) is ridiculous.

Micro-transactions has killed so many great games. I'm just happy to see that UT isn't going to be using them. Otherwise i could just picture everyone running around with a stick and a loin cloth unless they shell out £10 for some consumable weapons and a pair a degradable shoes.
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vampirefrog

Can't wait to play it with you guys. I'll host a server if that's possible!

Apollo


If I could rearrange the alphabet, I'd put your sister and I side by side.

Heav’n hath no rage like love to hatred turn’d, Nor Hell a fury, like a woman scorn’d.

unixfreak

https://wiki.unrealengine.com/Linux_Demos
So beautiful. Most of them run really well on my gtx 650 ti, the elemental demo gets very laggy at a few points... but wow. I can barely believe it's realtime rendering... looks like hollywood CGI from several years back.... and that isn't even a really good card considering that unreal 4 is gonna be around for a long time.

"Reflections Subway" = digital porn.

It's basically a tiny room, but i had about an hour exploring it lol.
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vampirefrog

Cannot run it requires some stupid glibc version :<

Why are they so stupid as to provide binaries *SIGH*.

vampirefrog

Well it looks like it requires glibc 2.14 and I have 2.13 on debian stable, and I can't find any windows demos so... :/


vampirefrog

Well, I've tried a few of them and I'm not THAT impressed. It's just an evolutionary step forward, but it's obviously still based on the familiar techniques, just with a few new techniques and lots of effects. Also, I got low FPS because I'm not using Jake's GTX 560 anymore (replaced it with my cheaper card because it was noisy).

unixfreak

Quote from: vampireturtle on July 28, 2014, 03:15:55 AM
Well, I've tried a few of them and I'm not THAT impressed. It's just an evolutionary step forward, but it's obviously still based on the familiar techniques, just with a few new techniques and lots of effects. Also, I got low FPS because I'm not using Jake's GTX 560 anymore (replaced it with my cheaper card because it was noisy).

I think it's impressive to see something of that quality running on linux. But i'm also blown any with how optimized it seems to be in its early state. Sure it's not massive open worlds, but there's many engines that are a few years old out there that can't achieve 60fps with even half the quality these demos are showing. Unreal has always been one of the best optimized engines i think.
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